File:Walk for Weapons.wsc

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Walk_for_Weapons.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

Obtained from Worm Olympics

File history

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current12:20, 22 May 2008
Game options
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time20 seconds
Round time25 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile★★★0 turns0%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Skunk★★★0 turns0%
Petrol bomb★★★0 turns0%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite★★★0 turns0%
Sheep★★★0 turns0%
Flame thrower★★★0 turns0%
Old woman★★★0 turns0%
Mole bomb★★★0 turns0%
Low gravity0 turns0%
Fast walk0 turns0%
Freeze0 turns0%
Select worm0 turns0%
(297 bytes)Run! (Talk | contribs)Obtained from Worm Olympics
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