User:StepS/Explosive weapon damage formula

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This page quickly shows how are most of the Max. Damage levels (same as Explosion Radiuses) calculated for certain weapon power levels. And also the Petrol Bomb flamelets.

Note: this doesn't apply to Holy Hand Grenade.

N = normal max damage (exp. radius).

If the dividing/multiplying result isn't integer, it is rounded down.

Power settings
Power Maximum injury
(exp. radius)
11 0.5N
12 0.7N
1 0.8N
2 0.9N
3 N
4 1.1N
5 1.2N
19 1.3N
14 1.5N
15 2N
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