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Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 125 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 30% Health crate energy 250 Utility crate probability 70% Hazardous objects 8 × Oil drums Mine delay Random Dud mines No Manual worm placement No Initial worm energy 250 Turn time 20 seconds Round time 10 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 1 turn 0% Super sheep ∞ ★★★ 3 turns 0% Jet pack 3 ★★★ 0 turns 0% Low gravity 3 ★★★ 0 turns 0% Fast walk 3 ★★★ 0 turns 0% Freeze 1 ★★★ 0 turns 0% Mine Strike 1 ★★★ 5 turns 0% Scales of justice 1 ★★★ 10 turns 0% Magic bullet ∞ ★★★ 5 turns 0% Indian nuclear test 3 ★★★★★ 15 turns 0% MB bomb 1 ★★★★★ 7 turns 0% Sheep strike 1 ★★★ 13 turns 0% Armageddon 1 ★★★★★ 20 turns 0% File:HominG.wsc (297 bytes) - 14:26, 4 January 2011