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HominG.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

HominG scheme.

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current14:26, 4 January 2011
Game options
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise125 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability30%
Health crate energy250
Utility crate probability70%
Hazardous objects8 × Oil drums
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time20 seconds
Round time10 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Homing pigeon★★★1 turn0%
Super sheep★★★3 turns0%
Jet pack3★★★0 turns0%
Low gravity3★★★0 turns0%
Fast walk3★★★0 turns0%
Freeze1★★★0 turns0%
Mine Strike1★★★5 turns0%
Scales of justice1★★★10 turns0%
Magic bullet★★★5 turns0%
Indian nuclear test3★★★★★15 turns0%
MB bomb1★★★★★7 turns0%
Sheep strike1★★★13 turns0%
Armageddon1★★★★★20 turns0%
(297 bytes)FoxHound (Talk | contribs)HominG scheme.
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