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Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 25 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 60% Health crate energy 75 Utility crate probability 40% Hazardous objects 6 × Mines Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 250 Turn time 35 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute 1 ★ 0 turns 4% Bungee rope ∞ ★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Invisibility 1 ★ 4 turns 0% Freeze 1 ★ 2 turns 0% Select worm 2 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 70% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade 0 ★ × 256 0 turns 4% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Mole bomb 0 ★ × 256 0 turns 3% Select worm 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 3 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Shotgun ∞ ★★★ 0 turns 0% Parachute 0 ★ 0 turns 5% Bungee rope 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 245 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 100% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 45 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade Yes Upgraded shotgun Yes Upgraded banana Yes Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★ × 10 0 turns 1% Homing missile ∞ ★★★ 1 turn 1% Mortar ∞ ★ × 15 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb ∞ ★ × 10 0 turns 1% Skunk ∞ ★ × 10 2 turns 1% Petrol bomb ∞ ★★★★★ 0 turns 1% Banana bomb 2 ★ × 13 0 turns 1% Shotgun ∞ ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow ∞ ★★★ 0 turns 1% Airstrike ∞ ★ × 10 5 turns 1% Napalm strike ∞ ★ × 10 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★ × 14 0 turns 1% Dragonball ∞ ★ × 14 0 turns 1% Prod ∞ ★ × 15 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★ × 15 0 turns 1% Drill 0 ★ × 15 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ × 13 0 turns 0% Dynamite ∞ ★★★ 0 turns 1% Sheep ∞ ★★★ 0 turns 1% Baseball bat ∞ ★★★★★ 0 turns 1% Flame thrower ∞ ★ × 10 0 turns 2% Homing pigeon ∞ ★★★ 0 turns 2% Mad cow ∞ ★★★ 0 turns 2% Holy hand-grenade 2 ★★★ 0 turns 2% Old woman ∞ ★★★ 0 turns 2% Sheep launcher ∞ ★★★ 0 turns 2% Super sheep ∞ ★★★ 0 turns 2% Mole bomb 0 ★ × 14 0 turns 1% Jet pack 1 ★ × 14 0 turns 1% Low gravity 7 ★ × 13 0 turns 2% Laser sight 0 ★ 0 turns 2% Fast walk 0 ★ 0 turns 2% Freeze 0 ★ 0 turns 83% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 3 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 15 seconds Round time 20 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 7 seconds Rope retreat time 7 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 255 Utility crate probability 100% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 13 seconds Round time 5 minutes Number of rounds 3 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★★★ 0 turns 1% Banana bomb ∞ ★★★★★ 0 turns 0% Airstrike 0 ★★★★★ 0 turns 1% Napalm strike 0 ★★★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Homing pigeon 0 ★★★★★ 0 turns 1% Super sheep 0 ★★★★★ 0 turns 1% Jet pack 2 ★ 5 turns 0% Fast walk ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Enabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 60% Health crate energy 25 Utility crate probability 40% Hazardous objects 8 × Oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 45 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Teleport ∞ ★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Jet pack 1 ★★★★★ 0 turns 0% Invisibility ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 15 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 75 Turn time 17 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 1% Grenade ∞ ★★★ 1 turn 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Mine ∞ ★★★ 1 turn 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★★ 0 turns 1% Dynamite 0 ★★★ 4 turns 1% Sheep 0 ★★★ 4 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 20 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Fire punch ∞ ★★★★★ 0 turns 0% Dragonball ∞ ★ 0 turns 0% Prod ∞ ★★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport ∞ ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat ∞ ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Fast walk ∞ ★ 0 turns 0% Select worm ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 200% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines Mine delay Random Dud mines No Manual worm placement No Initial worm energy 250 Turn time 30 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 100 ★ × 11 0 turns 0% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 7% Grenade 0 ★★★ 0 turns 7% Cluster bomb 0 ★★★ 0 turns 6% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 7% Drill ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 4 ★★★ 0 turns 1% Dynamite 0 ★★★ 0 turns 6% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Low gravity ∞ ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Earthquake 0 ★ 128 turns 3% Ming vase 0 ★ 0 turns 1% Magic bullet 0 ★ 0 turns 5% Indian nuclear test 0 ★ 128 turns 5% Select worm 1 ★ 0 turns 164% Mole squadron 0 ★ 128 turns 1% Mail strike 0 ★ 128 turns 131% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (24) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 60 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 4% Homing missile 0 ★★★ 0 turns 2% Mortar 0 ★★★ 0 turns 4% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 4% Banana bomb 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 2% Minigun 0 ★★★ 0 turns 2% Airstrike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 2% Fire punch 0 ★★★ 0 turns 1% Prod ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★ 0 turns 0% Magic bullet 0 ★ 0 turns 6% Indian nuclear test 0 ★ 0 turns 24% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 11% Mail strike 0 ★ 0 turns 136% Armageddon 0 ★ 0 turns 128% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay Random Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 3% Minigun 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 4% Drill ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 4% Mad cow 0 ★★★ 0 turns 3% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★★★ 0 turns 1% Low gravity ∞ ★★★ 0 turns 0% Freeze 1 ★ 0 turns 0% Select worm 0 ★ 0 turns 65% Mole squadron 0 ★ 0 turns 8% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 212% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 40% Health crate energy 25 Utility crate probability 40% Hazardous objects 5 × Mines & oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 6 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 9 ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★ 0 turns 1% Airstrike 0 ★★★★★ 0 turns 1% Napalm strike 0 ★★★★★ 0 turns 1% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★ × 15 0 turns 1% Kamikaze 2 ★★★★★ 0 turns 0% Prod 2 ★★★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★ × 15 0 turns 1% Drill ∞ ★ × 14 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 4% Sheep 0 ★★★ 0 turns 2% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★ 0 turns 1% Mole bomb 0 ★ × 15 0 turns 5% Jet pack 3 ★ 0 turns 0% Fast walk 4 ★ 0 turns 0% Indian nuclear test 0 ★ 0 turns 4% Mole squadron 0 ★★★★★ 0 turns 14% Concrete donkey 0 ★ 0 turns 9% Suicide bomber 2 ★★★★★ 0 turns 55% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 136% Armageddon 0 ★ 0 turns 113% Game options Options Setting Hot-seat time 9 seconds Retreat time 6 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 127% Donor cards Yes Health crate probability 72% Health crate energy 12 Utility crate probability 0% Hazardous objects 10 × Mines Mine delay 0 seconds Dud mines Yes Manual worm placement No Initial worm energy 51 Turn time 27 seconds Round time 9 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 15 0 turns 12% Homing missile 0 ★ × 15 0 turns 6% Grenade 2 ★ × 14 0 turns 2% Petrol bomb 1 ★★★★★ 0 turns 1% Handgun 7 ★ × 15 0 turns 0% Shotgun 0 ★ × 15 0 turns 5% Uzi 4 ★ × 15 1 turn 1% Minigun 0 ★ × 15 0 turns 7% Longbow 3 ★★★★ 0 turns 0% Airstrike 1 ★ × 15 8 turns 1% Napalm strike 1 ★ × 15 6 turns 1% Mine 1 ★★ 1 turn 1% Prod ∞ ★★ 0 turns 0% Axe 0 ★★★★★ 0 turns 1% Blowtorch 1 ★ 0 turns 0% Girder 0 ★ 0 turns 3% Ninja rope ∞ ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★ 0 turns 0% Dynamite 1 ★ × 14 1 turn 3% Flame thrower 0 ★ × 15 0 turns 5% Holy hand-grenade 0 ★ × 19 0 turns 1% Laser sight ∞ ★★★★ 0 turns 0% Magic bullet 1 ★★★ 7 turns 0% Select worm 1 ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 2 turns 2% Grenade 15 ★★★★★ 0 turns 2% Petrol bomb 0 ★★★★ 0 turns 1% Banana bomb 0 ★★★ 3 turns 3% Shotgun 0 ★★ 0 turns 1% Minigun 0 ★★ 0 turns 3% Longbow 7 ★★★★ 0 turns 0% Mine 15 ★★★ 0 turns 2% Ninja rope ∞ ★★★★★ 0 turns 0% Bungee rope 15 ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★ 0 turns 3% Baseball bat 15 ★★★★★ 0 turns 1% Flame thrower 0 ★★★★ 1 turn 1% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 1 turn 3% Holy hand-grenade 15 ★★★ 0 turns 3% Old woman 0 ★★ 1 turn 3% Sheep launcher 0 ★★★ 1 turn 1% Super sheep 15 ★★★ 0 turns 1% Jet pack 15 ★ × 256 0 turns 0% Low gravity 30 ★ 0 turns 0% Magic bullet 15 ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 100 Utility crate probability 0% Hazardous objects 50 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 255 Turn time 30 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 5 ★★★ 0 turns 0% Mortar 5 ★★★ 0 turns 0% Skunk 0 ★★★ 0 turns 1% Petrol bomb 5 ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 1% Longbow 5 ★★★ 0 turns 0% Mine 5 ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Drill 5 ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 5 ★★★ 0 turns 0% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★ 0 turns 1% Holy hand-grenade 5 ★★★ 0 turns 0% Old woman 5 ★★★ 0 turns 0% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 5 ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Mine Strike 5 ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 5 ★ 0 turns 0% MB bomb 5 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Mole bomb ∞ ★★★ 0 turns 0% Jet pack ∞ ★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility ∞ ★★★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 3% Mole squadron 0 ★★★ 0 turns 7% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay 0 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★★★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Low gravity 1 ★★★ 0 turns 0% Mine Strike ∞ ★★★★ 1 turn 0% Select worm 1 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 7% Mail strike 0 ★ 0 turns 9% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 6 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Grenade 2 ★ 0 turns 0% Petrol bomb 1 ★ 0 turns 0% Axe ∞ ★★★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 8 Turn time 45 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 3% Petrol bomb 0 ★★★★★ 2 turns 3% Uzi ∞ ★★★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Airstrike 0 ★★★ 5 turns 3% Napalm strike 0 ★★★ 7 turns 3% Mine 0 ★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 3% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 2 turns 3% Mad cow 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★★★★★ 0 turns 0% Salvation army 0 ★★★ 0 turns 1% Mole squadron 0 ★★★ 0 turns 71% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 1 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Salvation army ∞ ★★★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 15 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Salvation army ∞ ★★★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 5 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Mortar 1 ★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Cluster bomb 3 ★ 0 turns 0% Petrol bomb 3 ★★★ 0 turns 0% Banana bomb 3 ★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 2 seconds Rope retreat time 2 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 40 Utility crate probability 0% Hazardous objects 7 × Oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 23 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade 4 ★ 0 turns 0% Petrol bomb 4 ★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Mine ∞ ★ 0 turns 0% Fire punch ∞ ★★ 0 turns 0% Dragonball ∞ ★★ 0 turns 0% Kamikaze ∞ ★★ 0 turns 0% Prod ∞ ★★ 0 turns 0% Axe ∞ ★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Dynamite ∞ ★ 0 turns 0% Baseball bat ∞ ★★ 0 turns 0% Laser sight 3 ★ 0 turns 0% Fast walk 3 ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 50 Utility crate probability 0% Hazardous objects 8 × Unknown (20) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 15 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 1 ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb ∞ ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine ∞ ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite ∞ ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Jet pack ∞ ★ × 6 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 255 Turn time 60 seconds Round time 127 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Axe ∞ ★ × 256 0 turns 0% Teleport ∞ ★ 0 turns 0% Flame thrower 0 ★★★ 1 turn 1% Homing pigeon 0 ★★★ 2 turns 1% Mad cow 0 ★★★ 1 turn 1% Holy hand-grenade 0 ★★★ 4 turns 1% Old woman 0 ★★★ 1 turn 1% Sheep launcher 0 ★★★ 1 turn 1% Super sheep 0 ★★★ 7 turns 1% Mole bomb 0 ★★★★ 0 turns 1% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 1% MB bomb 0 ★ 0 turns 1% Concrete donkey 0 ★ 0 turns 255% Mail strike 0 ★ 0 turns 127% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 45 seconds Rope retreat time 45 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 100 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 10 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Invisibility ∞ ★★★ 0 turns 0% Select worm ∞ ★★★ 0 turns 0% Armageddon ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 15 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 255% Grenade 0 ★★★ 0 turns 6% Ninja rope ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 120 minutes Number of rounds 3 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 2% Cluster bomb 0 ★★★ 0 turns 2% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 3% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★★★ 0 turns 1% Axe 0 ★★★ 0 turns 2% Ninja rope ∞ ★ × 256 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 3% Baseball bat 0 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 3% Holy hand-grenade 0 ★★★ 0 turns 4% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Mole bomb 0 ★★★ 0 turns 1% Jet pack ∞ ★★★ 0 turns 0% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 65 Turn time 30 seconds Round time 0 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope 1 ★★★ 2 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Low gravity 3 ★ 0 turns 0% Fast walk 1 ★ 0 turns 0% Girder starter pack ∞ ★★★★★ 0 turns 0% Select worm 1 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 3 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 20 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Magic bullet ∞ ★★★ 0 turns 0% Select worm ∞ ★★★ 0 turns 158% Mole squadron 0 ★★★ 0 turns 7% MB bomb 0 ★★★ 0 turns 1% Sheep strike 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 10 seconds Round time 5 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun Yes Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★ × 10 0 turns 1% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 1% Earthquake 0 ★ 0 turns 8% Magic bullet 0 ★ 0 turns 3% Indian nuclear test 0 ★ 0 turns 3% Mole squadron 0 ★ 0 turns 3% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 11 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 33 Utility crate probability 0% Hazardous objects 100 × Mines Mine delay 1 second Dud mines No Manual worm placement Yes Initial worm energy 202 Turn time 35 seconds Round time 127 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 2% Mortar ∞ ★★★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Homing pigeon 0 ★★★ 0 turns 3% Holy hand-grenade 2 ★★★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 1% Fast walk 1 ★ 0 turns 0% Invisibility 3 ★ 0 turns 0% Freeze ∞ ★ 0 turns 0% Ming vase 0 ★ 0 turns 1% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 8 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 40 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★ 0 turns 51% Homing missile 0 ★★★ 0 turns 60% Grenade 0 ★ 0 turns 17% Airstrike 0 ★★★ 0 turns 41% Mine 0 ★★★ 0 turns 10% Drill 3 ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★ 0 turns 57% Sheep 0 ★ 0 turns 58% Homing pigeon 0 ★ 0 turns 5% Mad cow 0 ★ × 11 0 turns 40% Holy hand-grenade 0 ★ 0 turns 41% Old woman 0 ★ 0 turns 16% Sheep launcher 0 ★ 0 turns 6% Super sheep 0 ★ 0 turns 5% Mole bomb 0 ★ × 15 0 turns 8% Magic bullet 0 ★ 0 turns 3% Indian nuclear test 0 ★ 0 turns 3% Select worm ∞ ★ 100 turns 0% Mole squadron 0 ★ 0 turns 7% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 2 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 40% Health crate energy 50 Utility crate probability 0% Hazardous objects 20 × Oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 10 seconds Round time 60 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Mortar ∞ ★★★ 0 turns 0% Uzi 5 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Teleport 2 ★★★ 0 turns 0% Jet pack 3 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Freeze 0 ★★★ 0 turns 5% Super banana bomb 0 ★ 0 turns 5% Mine Strike 1 ★★★ 1 turn 0% Girder starter pack 0 ★★★ 0 turns 5% Scales of justice 1 ★★★ 1 turn 15% Ming vase 0 ★ 0 turns 5% Mike's carpet bomb 1 ★ 5 turns 5% Magic bullet 0 ★★★ 0 turns 200% Indian nuclear test 0 ★★★ 0 turns 7% Select worm 0 ★★★ 0 turns 164% Mole squadron 0 ★ 0 turns 7% MB bomb 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 40 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 60 seconds Round time 30 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 3 ★★★ 7 turns 0% Grenade ∞ ★★★★ 1 turn 0% Cluster bomb ∞ ★★★★★ 2 turns 0% Banana bomb 1 ★★★★ 10 turns 0% Shotgun ∞ ★★★★ 3 turns 0% Airstrike 1 ★★★★★ 3 turns 0% Holy hand-grenade 1 ★★★ 10 turns 0% Super sheep 1 ★★★ 4 turns 0% Super banana bomb 1 ★★★ 5 turns 0% Girder starter pack ∞ ★★★ 6 turns 0% Mike's carpet bomb 1 ★★★ 10 turns 0% Mole squadron 1 ★ × 10 0 turns 0% MB bomb 1 ★★★★★ 10 turns 0% Sheep strike 1 ★★★ 0 turns 10% Mail strike 3 ★★★★ 5 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 150 Utility crate probability 100% Hazardous objects None Mine delay Random Dud mines No Manual worm placement No Initial worm energy 5 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Handgun ∞ ★★★★★ 3 turns 0% Mine ∞ ★★★★★ 5 turns 0% Fire punch ∞ ★★★★★ 2 turns 0% Dragonball ∞ ★★★★★ 2 turns 0% Prod ∞ ★★★★★ 0 turns 0% Blowtorch ∞ ★★★★★ 2 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 7 turns 0% Low gravity 5 ★★★★★ 1 turn 0% Fast walk 7 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 200% Indian nuclear test 0 ★ 0 turns 5% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Mail strike 0 ★ 0 turns 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 76% Donor cards No Health crate probability 127% Health crate energy 5 Utility crate probability 0% Hazardous objects 15 × Mines Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 80 Turn time 2 seconds Round time 1 minute Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 4% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 2% Petrol bomb ∞ ★★★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 1% Airstrike 0 ★★★ 0 turns 3% Napalm strike 0 ★★ 0 turns 3% Mine 0 ★★★ 0 turns 4% Teleport ∞ ★★★ 0 turns 0% Dynamite 0 ★★ 0 turns 2% Sheep 0 ★★ 0 turns 2% Mad cow 0 ★★ 0 turns 1% Holy hand-grenade 0 ★ 0 turns 1% Old woman 0 ★★ 0 turns 2% Sheep launcher 0 ★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 3% Jet pack ∞ ★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 15 seconds Rope retreat time 15 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 1 second Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade Yes Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★★ 0 turns 0% Grenade ∞ ★★★★★ 0 turns 0% Petrol bomb ∞ ★★★★★ 0 turns 0% Shotgun ∞ ★★★★★ 0 turns 0% Mine ∞ ★★★★★ 0 turns 0% Fire punch ∞ ★★★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Mad cow ∞ ★★★★★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 100% Health crate energy 15 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 40 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 20% Homing missile 0 ★★★ 0 turns 20% Mortar 0 ★★★ 0 turns 20% Grenade 0 ★★★ 0 turns 20% Cluster bomb 0 ★★★ 0 turns 20% Skunk 0 ★★★ 0 turns 20% Petrol bomb 0 ★★★ 0 turns 20% Banana bomb 0 ★★★ 0 turns 20% Handgun 0 ★★★ 0 turns 20% Shotgun 0 ★★★ 0 turns 20% Uzi 0 ★★★ 0 turns 20% Minigun 0 ★★★ 0 turns 20% Longbow 0 ★★★ 0 turns 20% Airstrike 0 ★★★ 0 turns 20% Napalm strike 0 ★★★ 0 turns 20% Mine 0 ★★★ 0 turns 20% Fire punch 0 ★★★ 0 turns 20% Dragonball ∞ ★★ 0 turns 20% Kamikaze 0 ★★★ 0 turns 20% Prod 0 ★★★ 0 turns 20% Axe 0 ★★★ 0 turns 20% Blowtorch 0 ★★★ 0 turns 20% Drill ∞ ★★★ 0 turns 20% Girder 0 ★★★ 0 turns 20% Ninja rope 0 ★ 0 turns 20% Parachute ∞ ★★★ 0 turns 20% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 20% Dynamite 0 ★★★ 0 turns 20% Sheep 0 ★★★ 0 turns 20% Baseball bat 0 ★★★ 0 turns 20% Flame thrower 0 ★★★ 0 turns 20% Homing pigeon 0 ★★★ 0 turns 20% Mad cow 0 ★★★ 0 turns 20% Holy hand-grenade 0 ★★★ 0 turns 20% Old woman 0 ★★★ 0 turns 20% Sheep launcher 0 ★★★ 0 turns 20% Super sheep 0 ★★★ 0 turns 20% Mole bomb 0 ★★★ 0 turns 20% Jet pack ∞ ★ × 11 0 turns 20% Low gravity 0 ★★★ 0 turns 20% Laser sight 0 ★★★ 0 turns 20% Fast walk 0 ★★★ 0 turns 20% Invisibility 0 ★★★ 0 turns 20% Mole squadron 0 ★★★ 0 turns 71% Mail strike 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 253 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 15 Turn time 20 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★★★★★ 0 turns 0% Ninja rope ∞ ★ × 6 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 8% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 6 seconds Rope retreat time 6 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 15 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 55 Turn time 10 seconds Round time 3 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 1 ★★★ 5 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 1 ★★★ 5 turns 1% Cluster bomb 0 ★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 1 turn 0% Shotgun ∞ ★★★ 1 turn 0% Uzi ∞ ★★★ 1 turn 0% Minigun 0 ★★★ 0 turns 2% Longbow ∞ ★★★ 1 turn 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 1 ★★★ 5 turns 1% Fire punch 1 ★★★ 1 turn 0% Dragonball 1 ★★★ 1 turn 0% Prod 1 ★★★ 1 turn 0% Axe 1 ★★★ 1 turn 1% Blowtorch 1 ★★★ 1 turn 1% Drill 1 ★★★ 1 turn 1% Girder 3 ★★★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 1% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 3 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 1 turn 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 1 ★★★ 1 turn 2% Jet pack 1 ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Girder starter pack 1 ★★★★★ 5 turns 0% Select worm 3 ★ 0 turns 0%