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- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 10 × Oil drums Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 1% Longbow ∞ ★★★ 0 turns 0% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★★★ 0 turns 1% Dragonball 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Ninja rope 0 ★★★★★ 0 turns 1% Parachute ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Fast walk ∞ ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 6 seconds Rope retreat time 6 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 30 seconds Round time 99 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine 0 ★★★ 0 turns 2% Bungee rope ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 1% Fast walk ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 1 Turn time 30 seconds Round time 10 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 2 ★★★ 1 turn 0% Mortar 2 ★★★ 1 turn 0% Grenade 2 ★★★ 1 turn 0% Cluster bomb 2 ★★★ 1 turn 0% Petrol bomb 0 ★ × 256 0 turns 5% Teleport ∞ ★★★ 1 turn 0% Low gravity ∞ ★ 0 turns 0% Freeze ∞ ★ 0 turns 0% Earthquake 0 ★ 0 turns 5% Magic bullet 0 ★ 0 turns 1% Select worm ∞ ★ 128 turns 0% Mole squadron 0 ★ 0 turns 5% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 5 pixels/turn Weapon crate probability 20% Donor cards Yes Health crate probability 10% Health crate energy 50 Utility crate probability 30% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 60 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 1% Mortar 5 ★★★ 0 turns 1% Grenade ∞ ★★★ 0 turns 1% Cluster bomb 3 ★★★ 0 turns 1% Skunk 2 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 3 ★★★ 0 turns 1% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 2 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 3 ★★★ 0 turns 1% Blowtorch 9 ★★★ 0 turns 1% Drill 5 ★★★ 0 turns 1% Girder 9 ★★★ 0 turns 1% Ninja rope 9 ★★★ 0 turns 1% Parachute 2 ★ 0 turns 1% Bungee rope 3 ★ 0 turns 1% Teleport 3 ★ 0 turns 1% Dynamite 1 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 2 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 30% Donor cards Yes Health crate probability 10% Health crate energy 50 Utility crate probability 20% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 150 Turn time 60 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★ 0 turns 0% Homing missile 1 ★★★ 0 turns 2% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk 1 ★★★ 2 turns 2% Petrol bomb 3 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 3% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow ∞ ★★★ 0 turns 2% Airstrike 1 ★★★ 3 turns 2% Napalm strike 1 ★★★ 5 turns 2% Mine 2 ★★★ 0 turns 2% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 1 ★★★ 0 turns 1% Blowtorch 5 ★★★ 0 turns 0% Drill 5 ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Ninja rope 9 ★★★★★ 0 turns 2% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 4 ★ 0 turns 2% Dynamite 1 ★★★ 0 turns 3% Sheep 1 ★★★ 0 turns 3% Baseball bat 2 ★★★ 0 turns 2% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (48) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 30 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 6 turns 3% Mortar 0 ★★★★ 0 turns 2% Grenade ∞ ★★★ 0 turns 4% Cluster bomb 3 ★★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 1% Petrol bomb 5 ★★★★ 0 turns 3% Banana bomb 0 ★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 4% Minigun 0 ★★★ 0 turns 4% Longbow 0 ★★★ 0 turns 4% Mine 0 ★★★ 0 turns 4% Fire punch 0 ★★★ 0 turns 4% Dragonball 0 ★★★ 0 turns 4% Axe 0 ★★★ 0 turns 3% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 4% Baseball bat 0 ★★★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 4% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 1 ★★★ 9 turns 3% Old woman 0 ★★★ 0 turns 3% Sheep launcher 1 ★★★ 8 turns 4% Super sheep 0 ★★★ 0 turns 3% Low gravity 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 10% Hazardous objects 8 × Oil drums Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 100 Turn time 60 seconds Round time 0 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 2 ★★★ 1 turn 1% Mortar 3 ★★★ 0 turns 1% Grenade 5 ★★★ 0 turns 1% Cluster bomb 3 ★★★ 0 turns 1% Skunk 1 ★★★ 0 turns 1% Petrol bomb 1 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 3 ★★★ 0 turns 1% Airstrike 1 ★★★ 4 turns 1% Napalm strike 1 ★★★ 6 turns 1% Mine 2 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 2 ★★★ 0 turns 1% Blowtorch 4 ★★★ 0 turns 1% Drill 3 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 5 ★★★ 0 turns 1% Parachute 3 ★ 0 turns 1% Bungee rope 3 ★ 0 turns 1% Teleport 2 ★ 0 turns 1% Dynamite 1 ★★★ 0 turns 1% Sheep 1 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 50% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 60 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 0% Homing missile 1 ★★★ 0 turns 0% Mortar 1 ★★★★★ 1 turn 0% Grenade 1 ★★★ 4 turns 0% Cluster bomb 1 ★★★★★ 5 turns 0% Skunk 1 ★★★★★ 41 turns 0% Petrol bomb 1 ★★★★★ 40 turns 0% Banana bomb 1 ★ 6 turns 0% Handgun 1 ★★★★★ 10 turns 0% Shotgun 1 ★★★ 9 turns 0% Uzi 1 ★★★★★ 11 turns 0% Minigun 1 ★★★ 12 turns 0% Longbow 1 ★★★★★ 13 turns 0% Airstrike 1 ★★★ 24 turns 0% Napalm strike 1 ★★★ 25 turns 0% Mine 1 ★★★ 20 turns 0% Fire punch 1 ★★★★★ 14 turns 0% Dragonball 1 ★★★★★ 15 turns 0% Kamikaze 1 ★ × 15 16 turns 0% Prod 1 ★ 18 turns 0% Axe 1 ★★★ 7 turns 0% Blowtorch 1 ★★★★★ 29 turns 0% Drill 1 ★ × 15 30 turns 0% Ninja rope 1 ★★★★★ 32 turns 0% Teleport 1 ★ 33 turns 0% Dynamite 1 ★★★ 19 turns 0% Sheep 1 ★★★ 21 turns 0% Baseball bat 1 ★★★ 31 turns 0% Flame thrower 1 ★★★ 37 turns 0% Homing pigeon 1 ★★★ 2 turns 0% Mad cow 1 ★ 45 turns 0% Holy hand-grenade 1 ★★★ 36 turns 0% Old woman 1 ★★★ 46 turns 0% Sheep launcher 1 ★★★ 3 turns 0% Super sheep 1 ★★★ 22 turns 0% Mole bomb 1 ★ × 15 23 turns 0% Super banana bomb 1 ★ 35 turns 0% Mine Strike 1 ★ 27 turns 0% Earthquake 1 ★ 8 turns 0% Scales of justice 1 ★ 34 turns 0% Ming vase 1 ★ 42 turns 0% Mike's carpet bomb 1 ★ 44 turns 0% Magic bullet ∞ ★ 0 turns 0% Indian nuclear test 1 ★ 48 turns 0% Salvation army 1 ★ 38 turns 0% Mole squadron 1 ★ 28 turns 0% MB bomb 1 ★ 39 turns 0% Concrete donkey 1 ★ 47 turns 0% Suicide bomber 1 ★ 17 turns 0% Sheep strike 1 ★ 43 turns 0% Mail strike 1 ★ 26 turns 0% Armageddon 1 ★ 49 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 0 seconds Retreat time 2 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 100% Health crate energy 100 Utility crate probability 80% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 255 Turn time 25 seconds Round time 0 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb ∞ ★★★★ 0 turns 0% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod ∞ ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 3 ★★★ 0 turns 5% Drill 3 ★★★ 0 turns 5% Girder 3 ★★★ 0 turns 5% Ninja rope 1 ★★★★★ 0 turns 5% Parachute ∞ ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 5% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity ∞ ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk ∞ ★★★ 0 turns 5% Invisibility 1 ★★★ 0 turns 5% Freeze 1 ★★★ 0 turns 5% Super banana bomb ∞ ★★★ 0 turns 5% Mine Strike 0 ★★★ 0 turns 5% Girder starter pack 2 ★★★ 0 turns 5% Earthquake 0 ★★★ 0 turns 5% Scales of justice 1 ★★★ 0 turns 5% Ming vase 0 ★★★ 0 turns 5% Mike's carpet bomb 0 ★★★ 0 turns 5% Magic bullet 0 ★★★ 0 turns 5% Indian nuclear test 0 ★★★ 0 turns 5% Select worm 0 ★★★ 0 turns 5% Salvation army 0 ★★★ 0 turns 5% Mole squadron 0 ★★★ 0 turns 5% MB bomb 0 ★★★ 0 turns 5% Concrete donkey 0 ★★★ 0 turns 5% Suicide bomber 0 ★★★ 0 turns 5% Sheep strike 0 ★★★ 0 turns 5% Mail strike 0 ★★★ 0 turns 5% Armageddon 0 ★★★ 0 turns 5% Game options Options Setting Hot-seat time 0 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 50% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 30 seconds Round time 10 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 1 turn 5% Grenade 0 ★ 0 turns 5% Cluster bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 1% Airstrike 0 ★ 0 turns 3% Napalm strike 0 ★ 0 turns 2% Mine 0 ★ 0 turns 3% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★ 0 turns 5% Prod ∞ ★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★ 0 turns 2% Baseball bat 0 ★ 0 turns 3% Jet pack ∞ ★ × 56 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile ∞ ★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Jet pack ∞ ★★★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 45 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 5 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 3 ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 3 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 1 ★★★ 2 turns 1% Petrol bomb 2 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun 3 ★★★ 0 turns 0% Uzi 3 ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 2% Longbow 2 ★★★ 0 turns 1% Airstrike 1 ★★★ 3 turns 1% Napalm strike 1 ★★★ 4 turns 1% Mine 3 ★★★ 0 turns 1% Fire punch 3 ★★★ 0 turns 0% Dragonball 3 ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 2 ★★★ 0 turns 1% Blowtorch ∞ ★★★ 0 turns 1% Drill ∞ ★★★ 0 turns 1% Girder 3 ★★★ 0 turns 1% Ninja rope 3 ★★★ 1 turn 1% Parachute 2 ★ 0 turns 1% Bungee rope 2 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 1 ★★★ 0 turns 1% Sheep 1 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Jet pack 1 ★ 2 turns 0% Low gravity 1 ★ 1 turn 0% Select worm 2 ★ 0 turns 0% Mole squadron 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 25 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Banana bomb 0 ★ 0 turns 5% Handgun ∞ ★ 0 turns 0% Longbow ∞ ★ 0 turns 0% Fire punch ∞ ★ 0 turns 0% Blowtorch ∞ ★ 0 turns 0% Drill ∞ ★ 0 turns 0% Girder ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 6 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 0 pixels/turn Weapon crate probability 10% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 10 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 33 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Longbow 1 ★★★ 0 turns 1% Prod ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Baseball bat ∞ ★★★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Laser sight ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 181 Turn time 60 seconds Round time 20 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder ∞ ★ × 256 0 turns 0% Girder starter pack 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 21 Turn time 30 seconds Round time 10 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder 21 ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×2 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 222 Turn time 11 seconds Round time 99 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 1 turn 1% Banana bomb 0 ★★★ 7 turns 1% Minigun 0 ★ 0 turns 2% Longbow 0 ★ 0 turns 1% Airstrike 1 ★★★ 0 turns 1% Napalm strike 0 ★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Parachute 0 ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 9 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Mine Strike ∞ ★ 0 turns 0% Earthquake 1 ★★★★★ 20 turns 0% Mike's carpet bomb 1 ★ 25 turns 0% Mole squadron 1 ★★★★★ 15 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 1 second Rope retreat time 1 second Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 1 second Dud mines No Manual worm placement Yes Initial worm energy 244 Turn time 15 seconds Round time 5 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★ × 10 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★ × 15 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★ × 10 0 turns 1% Skunk 0 ★ × 10 2 turns 1% Petrol bomb 0 ★ × 14 0 turns 1% Banana bomb 0 ★ × 13 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★ × 10 5 turns 1% Napalm strike 0 ★ × 10 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch 0 ★ × 14 0 turns 1% Dragonball 0 ★ × 14 0 turns 1% Axe 0 ★★★ 0 turns 1% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★ × 15 0 turns 1% Flame thrower 0 ★ × 10 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Super banana bomb ∞ ★ 0 turns 0% Earthquake 0 ★ 0 turns 5% Magic bullet 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 219% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 25 seconds Round time 25 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Holy hand-grenade 3 ★★★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade 2 ★★★ 0 turns 2% Petrol bomb 2 ★ × 21 0 turns 3% Shotgun ∞ ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Mine 2 ★★★ 0 turns 3% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe ∞ ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 1% Fast walk 2 ★ 0 turns 0% Freeze 2 ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 20 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★★★ 0 turns 0% Girder ∞ ★ × 12 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 3 ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★★★ 1 turn 0% Low gravity ∞ ★★★ 0 turns 0% Girder starter pack ∞ ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 30 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 40 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Mine 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 1% Mad cow 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Jet pack ∞ ★ × 6 0 turns 0% Low gravity ∞ ★ 0 turns 0% Freeze 1 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 100% Indian nuclear test 0 ★ 0 turns 10% Mole squadron 0 ★ 0 turns 135% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 10% Health crate energy 20 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 35 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Skunk ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Banana bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Airstrike ∞ ★★★ 0 turns 0% Napalm strike ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Flame thrower ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Old woman ∞ ★★★ 0 turns 0% Sheep launcher ∞ ★★★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze ∞ ★★★ 0 turns 0% Super banana bomb ∞ ★★★ 0 turns 0% Mine Strike ∞ ★★★ 0 turns 0% Earthquake ∞ ★★★ 0 turns 0% Scales of justice ∞ ★★★ 0 turns 0% Ming vase ∞ ★★★ 0 turns 0% Mike's carpet bomb ∞ ★★★ 0 turns 0% Magic bullet ∞ ★★★ 0 turns 0% Indian nuclear test ∞ ★★★ 0 turns 0% Select worm ∞ ★★★ 0 turns 0% Salvation army ∞ ★★★ 0 turns 0% MB bomb ∞ ★★★ 0 turns 0% Sheep strike ∞ ★★★ 0 turns 0% Mail strike ∞ ★★★ 0 turns 0% Armageddon ∞ ★★★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (244) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 25 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mine ∞ ★ × 256 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay Random Dud mines Yes Manual worm placement Yes Initial worm energy 255 Turn time 40 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★ × 256 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 17 seconds Round time 10 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 255 Turn time 15 seconds Round time 40 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Drill 255 ★ 0 turns 0% Ninja rope 255 ★ × 256 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 150 Turn time 30 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 2 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 1% Drill 0 ★★★ 0 turns 1% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 1% Bungee rope 0 ★ 0 turns 1% Teleport 0 ★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade ∞ ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Enabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 50 Utility crate probability 20% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 15 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 2 ★★★ 1 turn 1% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 1% Banana bomb 1 ★★ 5 turns 0% Handgun ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 1% Drill 3 ★★★ 0 turns 0% Girder 0 ★★★ 0 turns 1% Ninja rope 0 ★★★ 0 turns 1% Teleport 2 ★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Enabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 50 Utility crate probability 20% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 30 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 2 ★★★ 1 turn 1% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 1% Banana bomb 1 ★★ 5 turns 0% Handgun ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 1% Drill 3 ★★★ 0 turns 0% Girder 0 ★★★ 0 turns 1% Ninja rope 3 ★★★ 0 turns 1% Teleport 2 ★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 6 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 20 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 6 seconds Round time 4 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar 1 ★ × 15 0 turns 4% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 2 ★★★ 0 turns 3% Skunk 1 ★★★ 4 turns 2% Petrol bomb 4 ★★★ 0 turns 4% Banana bomb 0 ★ × 12 8 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 3% Longbow ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 1 ★★★★★ 0 turns 3% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Ninja rope ∞ ★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Teleport 1 ★★★ 0 turns 0% Dynamite 1 ★★★ 0 turns 2% Sheep 0 ★★★ 4 turns 2% Baseball bat 1 ★★★ 2 turns 0% Flame thrower 1 ★★★ 0 turns 4% Mad cow 0 ★ × 12 8 turns 2% Holy hand-grenade 1 ★ 8 turns 1% Old woman 0 ★★★ 8 turns 2% Sheep launcher 0 ★ 8 turns 1% Mole bomb 2 ★★★ 0 turns 3% Low gravity ∞ ★★★ 0 turns 0% Fast walk 4 ★★★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 5% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 2 seconds Dud mines No Manual worm placement No Initial worm energy 150 Turn time 5 seconds Round time 3 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 2 ★ × 10 0 turns 0% Petrol bomb 5 ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Longbow ∞ ★★★ 0 turns 0% Mine 3 ★★★ 2 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Blowtorch 3 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Ninja rope 5 ★★★★★ 0 turns 48% Parachute 3 ★★★ 0 turns 0% Bungee rope 3 ★★★ 0 turns 0% Teleport 2 ★★★ 0 turns 0% Dynamite 1 ★★★ 3 turns 0% Holy hand-grenade 1 ★ 10 turns 0% Mole bomb 3 ★ × 11 0 turns 0% Low gravity ∞ ★★★ 0 turns 0% Fast walk 5 ★★★ 0 turns 0% Freeze 1 ★ 0 turns 0% Select worm 2 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 100% Hazardous objects 50 × Mines Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 10 seconds Round time 10 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Teleport ∞ ★★★ 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Earthquake 0 ★ 0 turns 48% Magic bullet 0 ★ 0 turns 50% Mole squadron 0 ★ 0 turns 21% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 10% Health crate energy 100 Utility crate probability 20% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 255 Turn time 35 seconds Round time 20 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 2% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 3% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 2% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 3% Shotgun 0 ★★★ 0 turns 2% Uzi 0 ★★★ 0 turns 2% Longbow 0 ★★★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 2% Mine 0 ★★★ 0 turns 3% Fire punch ∞ ★ × 256 0 turns 0% Dragonball 0 ★★★ 0 turns 3% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch 0 ★★★ 0 turns 4% Drill 0 ★★★ 0 turns 3% Girder 0 ★★★ 0 turns 4% Ninja rope 0 ★★★★★ 0 turns 1% Parachute 0 ★★★ 0 turns 4% Bungee rope 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Super sheep 0 ★★★ 0 turns 1% Mole bomb 0 ★★★ 0 turns 4% Earthquake 0 ★ 0 turns 80% Magic bullet 0 ★ 0 turns 255% Indian nuclear test 0 ★ 0 turns 2% Mole squadron 0 ★ 0 turns 21% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 100% Health crate energy 200 Utility crate probability 100% Hazardous objects 8 × Unknown (20) Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 250 Turn time 60 seconds Round time 60 minutes Number of rounds 3 Blood enabled No Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 5% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★ 0 turns 5% Handgun 0 ★★★ 0 turns 5% Shotgun 0 ★★★ 0 turns 5% Uzi 0 ★★★ 0 turns 5% Minigun 0 ★★★ 0 turns 5% Longbow 0 ★★★ 0 turns 5% Airstrike 0 ★★★ 0 turns 5% Napalm strike 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Fire punch 0 ★★★ 0 turns 5% Dragonball 0 ★★★ 0 turns 5% Kamikaze 0 ★★★ 0 turns 5% Prod 0 ★★★ 0 turns 5% Axe 0 ★★★ 0 turns 5% Blowtorch 0 ★★★ 0 turns 5% Drill 0 ★★★ 0 turns 5% Girder 0 ★★★ 0 turns 5% Ninja rope 0 ★ 0 turns 5% Parachute 0 ★★★ 0 turns 5% Bungee rope ∞ ★★★ 0 turns 0% Teleport 0 ★★★ 0 turns 5% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Baseball bat 0 ★★★ 0 turns 5% Flame thrower 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Jet pack 0 ★★★ 0 turns 5% Low gravity 0 ★★★ 0 turns 5% Laser sight 0 ★★★ 0 turns 5% Fast walk 0 ★★★ 0 turns 5% Invisibility 0 ★★★ 0 turns 5% Earthquake 0 ★ 0 turns 144% Scales of justice 0 ★ 0 turns 15% Magic bullet 0 ★ 0 turns 100% Indian nuclear test 0 ★ 0 turns 10% Mole squadron 0 ★ 0 turns 7% Concrete donkey ∞ ★ 255 turns 0% Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 127 seconds Round time 127 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Petrol bomb ∞ ★ 0 turns 0% Teleport ∞ ★★★ 0 turns 0% Earthquake ∞ ★ 0 turns 8% Select worm ∞ ★ 0 turns 158% Mole squadron 0 ★ 0 turns 71% MB bomb 0 ★ 0 turns 1% Concrete donkey 0 ★ 0 turns 27% Mail strike 0 ★ 0 turns 140% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 35 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 1 ★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 5% Mortar 0 ★★★ 0 turns 5% Grenade 0 ★★★ 0 turns 5% Cluster bomb 0 ★★★ 0 turns 5% Skunk 0 ★★★ 0 turns 5% Petrol bomb 0 ★★★ 0 turns 5% Banana bomb 0 ★★★ 0 turns 5% Mine 0 ★★★ 0 turns 5% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 5% Sheep 0 ★★★ 0 turns 5% Homing pigeon 0 ★★★ 0 turns 5% Mad cow 0 ★★★ 0 turns 5% Holy hand-grenade 0 ★★★ 0 turns 5% Old woman 0 ★★★ 0 turns 5% Sheep launcher 0 ★★★ 0 turns 5% Super sheep 0 ★★★ 0 turns 5% Mole bomb 0 ★★★ 0 turns 5% Ming vase 0 ★ 0 turns 5% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (8) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 200 Turn time 11 seconds Round time 10 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 2 ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Skunk 2 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 2 ★ 0 turns 0% Dynamite 2 ★★★ 0 turns 0% Sheep 2 ★★★ 0 turns 0% Flame thrower 2 ★★★ 0 turns 0% Old woman 2 ★★★ 0 turns 0% Mole bomb ∞ ★★★ 0 turns 0% Jet pack ∞ ★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Freeze 2 ★ 0 turns 0% Select worm 2 ★ 0 turns 0% Game options Options Setting Hot-seat time 15 seconds Retreat time 4 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (40) Mine delay Random Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 120 seconds Round time 99 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Longbow ∞ ★ 0 turns 0% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Baseball bat ∞ ★ × 15 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 20 Utility crate probability 0% Hazardous objects 8 × Unknown (64) Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 210 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 2 turns 0% Grenade ∞ ★★★ 2 turns 0% Mine ∞ ★★★ 2 turns 0% Girder ∞ ★ × 255 2 turns 0% Ninja rope ∞ ★★★★★ 2 turns 0% Parachute ∞ ★ 2 turns 0% Teleport 1 ★ 1 turn 0% Girder starter pack 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 20 Utility crate probability 0% Hazardous objects 16 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 210 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 2 turns 0% Grenade ∞ ★★★ 2 turns 0% Petrol bomb 8 ★★★ 4 turns 0% Mine ∞ ★★★ 2 turns 0% Girder ∞ ★ × 255 2 turns 0% Ninja rope ∞ ★★★★★ 2 turns 0% Parachute ∞ ★ 2 turns 0% Teleport 1 ★ 1 turn 0% Dynamite 2 ★★★ 7 turns 0% Sheep 2 ★★★ 11 turns 0% Mad cow 2 ★★★ 30 turns 0% Holy hand-grenade 1 ★★★ 15 turns 0% Old woman 1 ★★★ 21 turns 0% Girder starter pack 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 20 Utility crate probability 0% Hazardous objects 16 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 210 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 2 turns 0% Grenade ∞ ★★★ 2 turns 0% Mine ∞ ★★★ 2 turns 0% Girder ∞ ★ × 255 2 turns 0% Ninja rope ∞ ★★★★★ 2 turns 0% Parachute ∞ ★ 2 turns 0% Teleport 1 ★ 1 turn 0% Girder starter pack 1 ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 10 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 65% Donor cards Yes Health crate probability 10% Health crate energy 50 Utility crate probability 25% Hazardous objects 250 × Mines & oil drums Mine delay 3 seconds Dud mines No Manual worm placement No Initial worm energy 200 Turn time 45 seconds Round time 10 minutes Number of rounds 9 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 20% Homing missile 0 ★★★ 0 turns 30% Mortar 0 ★★★ 0 turns 30% Grenade 0 ★★★ 0 turns 30% Cluster bomb 0 ★★★ 0 turns 30% Petrol bomb 0 ★★★ 0 turns 20% Banana bomb 0 ★★★★★ 0 turns 20% Handgun 0 ★★★ 0 turns 10% Uzi 0 ★★★ 0 turns 10% Minigun 0 ★★★ 0 turns 20% Longbow 9 ★★★ 0 turns 20% Airstrike 0 ★★★ 0 turns 20% Napalm strike 0 ★★★ 0 turns 20% Mine ∞ ★★★ 0 turns 30% Fire punch ∞ ★★★ 0 turns 0% Dragonball 0 ★★★ 0 turns 20% Kamikaze 0 ★★★ 0 turns 10% Prod ∞ ★★★ 0 turns 10% Axe 0 ★★★ 0 turns 10% Drill ∞ ★★★ 0 turns 0% Girder 0 ★★★ 0 turns 1% Ninja rope ∞ ★ × 100 0 turns 0% Parachute ∞ ★ × 100 0 turns 0% Teleport 0 ★★★ 0 turns 10% Dynamite 0 ★★★ 0 turns 30% Sheep 0 ★★★ 0 turns 30% Baseball bat 0 ★★★ 0 turns 20% Flame thrower 0 ★★★ 0 turns 20% Homing pigeon 0 ★★★ 0 turns 30% Mad cow 0 ★★★ 0 turns 20% Holy hand-grenade 0 ★★★ 0 turns 20% Old woman 0 ★★★ 0 turns 20% Sheep launcher 0 ★★★ 0 turns 30% Super sheep 0 ★★★ 0 turns 20% Mole bomb 0 ★★★ 0 turns 20% Jet pack 0 ★ 0 turns 1% Low gravity 1 ★ 0 turns 1% Laser sight 0 ★ 0 turns 1% Fast walk 0 ★ 0 turns 1% Freeze 0 ★ 0 turns 1% Super banana bomb 0 ★ 0 turns 200% Magic bullet 0 ★ 0 turns 6% Indian nuclear test 0 ★ 0 turns 1% Select worm 0 ★ 0 turns 41% Salvation army 0 ★ 0 turns 99% Mole squadron 0 ★ 0 turns 19% Concrete donkey 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 130% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 10 seconds Round time 10 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar 7 ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 7 ★★★ 0 turns 0% Petrol bomb 7 ★★★ 0 turns 0% Longbow 3 ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Holy hand-grenade 1 ★★★ 0 turns 0% Sheep launcher 3 ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Earthquake 0 ★ 0 turns 5% Mole squadron 0 ★ 0 turns 133% Concrete donkey 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 136% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 10 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Grenade ∞ ★ × 255 0 turns 0% Teleport ∞ ★ 0 turns 0% Holy hand-grenade ∞ ★ × 255 0 turns 0% Earthquake 0 ★ 0 turns 5% Select worm 0 ★ 0 turns 157% Mole squadron 0 ★ 0 turns 133% Concrete donkey 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 136% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time No Automatic replays Yes Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 30 seconds Round time 0 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun ∞ ★★★ 0 turns 0% Sheep ∞ ★★★ 0 turns 0% Homing pigeon ∞ ★★★ 0 turns 0% Mad cow ∞ ★★★ 0 turns 0% Holy hand-grenade ∞ ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Magic bullet ∞ ★ 0 turns 0% Select worm 0 ★ 0 turns 158% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 115% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 15 seconds Retreat time 10 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 250 Turn time 20 seconds Round time 120 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 255% Homing missile 0 ★★★ 0 turns 255% Grenade 0 ★★★ 0 turns 255% Cluster bomb 0 ★★★ 0 turns 255% Petrol bomb 0 ★★★ 0 turns 255% Shotgun 0 ★★★ 0 turns 255% Minigun 0 ★★★ 0 turns 255% Longbow 0 ★★★ 0 turns 255% Mine ∞ ★★★★★ 0 turns 255% Axe 0 ★★★ 0 turns 255% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 255% Sheep 0 ★★★ 0 turns 255% Baseball bat 0 ★★★ 0 turns 255% Flame thrower 0 ★★★ 0 turns 255% Homing pigeon 0 ★★★ 0 turns 255% Mad cow 0 ★ 0 turns 255% Holy hand-grenade 0 ★★★ 0 turns 255% Old woman 0 ★★★ 0 turns 255% Sheep launcher 0 ★★★ 0 turns 255% Super sheep 0 ★★★ 0 turns 255% Low gravity ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Mole squadron 0 ★ 0 turns 7% Sheep strike 0 ★ 0 turns 1% Game options Options Setting Hot-seat time 8 seconds Retreat time 3 seconds Rope retreat time 8 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 200 Turn time 30 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★★ 0 turns 0% Homing missile 0 ★★★ 0 turns 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 3% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 2% Banana bomb 0 ★★★ 0 turns 2% Mine 0 ★★★ 0 turns 2% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 2% Sheep 0 ★★★ 0 turns 3% Flame thrower 0 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 0 turns 3% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 3% Jet pack 0 ★★★ 0 turns 2% Low gravity ∞ ★★★ 0 turns 2% Laser sight 0 ★★★ 0 turns 2% Fast walk 0 ★★★ 0 turns 2% Invisibility 0 ★★★ 0 turns 2% Select worm 0 ★ 0 turns 65% Mole squadron 0 ★ 0 turns 8% Sheep strike 0 ★ 0 turns 1% Mail strike 0 ★ 0 turns 212% Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 5 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 155 Turn time 55 seconds Round time 22 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow Yes Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 1% Homing missile 0 ★★★ 1 turn 1% Mortar 0 ★★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Cluster bomb 0 ★★★ 0 turns 1% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Banana bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 1% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 2% Longbow 0 ★★★ 0 turns 1% Airstrike 0 ★★★ 5 turns 1% Napalm strike 0 ★★★ 7 turns 1% Mine 0 ★★★ 0 turns 1% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 0 ★★★ 0 turns 1% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 1 ★★★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Dynamite 0 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 0 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Low gravity 1 ★ 0 turns 0% Fast walk 2 ★ 0 turns 0% Freeze 0 ★ 0 turns 83% Super banana bomb 67 ★ × 73 77 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 100% Health crate energy 20 Utility crate probability 100% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 250 Turn time 40 seconds Round time 20 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven Yes Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Girder 5 ★ × 15 0 turns 0% Bungee rope ∞ ★★★ 0 turns 0% Super sheep ∞ ★ × 11 0 turns 0% Jet pack ∞ ★ × 6 0 turns 0% Earthquake 0 ★ 0 turns 80% Magic bullet 0 ★ 0 turns 255% Indian nuclear test 0 ★ 0 turns 4% Select worm 0 ★ 0 turns 164% Mole squadron 0 ★ 0 turns 7% Sheep strike 1 ★ 0 turns 0% Game options Options Setting Hot-seat time 10 seconds Retreat time 3 seconds Rope retreat time 3 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 20% Health crate energy 30 Utility crate probability 0% Hazardous objects 8 × Unknown (16) Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 153 Turn time 15 seconds Round time 127 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Ninja rope ∞ ★ 0 turns 0% Teleport ∞ ★ 0 turns 0% Super sheep ∞ ★★★ 0 turns 0% Jet pack ∞ ★ 0 turns 0% Fast walk ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Suicide bomber ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 33 seconds Display total round time Yes Automatic replays No Fall damage ×0 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 8 × Unknown (32) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 1 Turn time 50 seconds Round time 7 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Blowtorch ∞ ★ × 21 1 turn 0% Girder 0 ★ 0 turns 1% Ninja rope ∞ ★★★★★ 1 turn 0% Teleport 1 ★ 1 turn 0% Mole bomb ∞ ★ × 21 1 turn 0% Jet pack ∞ ★ × 6 1 turn 0% Freeze ∞ ★★★ 0 turns 0% Girder starter pack 1 ★★★ 0 turns 0% Earthquake 0 ★★★ 0 turns 8% Magic bullet 0 ★★★ 0 turns 1% Indian nuclear test 0 ★★★ 0 turns 1% Select worm ∞ ★★★ 255 turns 164% Mole squadron 0 ★★★ 0 turns 77% Concrete donkey 0 ★★★ 0 turns 71% Mail strike 0 ★★★ 0 turns 19% Armageddon ∞ ★★★ 1 turn 1%