File list

From Worms Knowledge Base

Jump to: navigation, search

This special page shows all uploaded files.

File list
 
First page
Last page
Date Name Thumbnail Size Description Versions
04:03, 20 May 2022 Primitive Flat Earth Apocalypse.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time33 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (32)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time50 seconds
Round time7 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Blowtorch★ × 211 turn0%
Girder00 turns1%
Ninja rope★★★★★1 turn0%
Teleport11 turn0%
Mole bomb★ × 211 turn0%
Jet pack★ × 61 turn0%
Freeze★★★0 turns0%
Girder starter pack1★★★0 turns0%
Earthquake0★★★0 turns8%
Magic bullet0★★★0 turns1%
Indian nuclear test0★★★0 turns1%
Select worm★★★255 turns164%
Mole squadron0★★★0 turns77%
Concrete donkey0★★★0 turns71%
Mail strike0★★★0 turns19%
Armageddon★★★1 turn1%
297 bytes Scheme extracted from a this replay file. It was never published until today. It served as inspiration for the scheme Flat Earth Apocalypse. 1
20:27, 29 April 2011 LG Battle Race without weapons.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Teleport0 turns0%
Low gravity0 turns0%
297 bytes A Battle Race variation with LG and without weapons. The scheme was taken from Worm Olympics. 1
23:12, 8 May 2023 House of Crates.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability100%
Hazardous objects50 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time10 seconds
Round time10 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Teleport★★★0 turns0%
Jet pack★ × 60 turns0%
Earthquake00 turns48%
Magic bullet00 turns50%
Mole squadron00 turns21%
297 bytes House of Crates scheme file, taken from [https://www.wmdb.org/32881 this] WMDB page. 1
09:37, 28 August 2020 ZaR Roper.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy15
Utility crate probability0%
Hazardous objects5 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy180
Turn time12 seconds
Round time10 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★1 turn1%
Cluster bomb0★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★1 turn1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★3 turns1%
Sheep01 turn1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Freeze00 turns83%
297 bytes   1
20:28, 8 February 2011 Kami.wsc (file)
Game options
OptionsSetting
Hot-seat time3 seconds
Retreat time5 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy50
Turn time20 seconds
Round time2 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Kamikaze★★★★★0 turns0%
Girder5★★★1 turn0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport31 turn0%
Low gravity51 turn0%
Select worm31 turn0%
297 bytes Kami scheme. 1
00:22, 18 December 2023 Bananada.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time2 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability100%
Health crate energy100
Utility crate probability80%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy255
Turn time25 seconds
Round time0 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns5%
Mortar0★★★0 turns5%
Grenade0★★★0 turns5%
Cluster bomb0★★★0 turns5%
Skunk0★★★0 turns5%
Petrol bomb0★★★0 turns5%
Banana bomb★★★★0 turns0%
Handgun0★★★0 turns5%
Shotgun0★★★0 turns5%
Uzi0★★★0 turns5%
Minigun0★★★0 turns5%
Longbow0★★★0 turns5%
Airstrike0★★★0 turns5%
Napalm strike0★★★0 turns5%
Mine0★★★0 turns5%
Fire punch0★★★0 turns5%
Dragonball0★★★0 turns5%
Kamikaze0★★★0 turns5%
Prod★★★0 turns5%
Axe0★★★0 turns5%
Blowtorch3★★★0 turns5%
Drill3★★★0 turns5%
Girder3★★★0 turns5%
Ninja rope1★★★★★0 turns5%
Parachute★★★0 turns5%
Bungee rope★★★0 turns5%
Teleport0★★★0 turns5%
Dynamite0★★★0 turns5%
Sheep0★★★0 turns5%
Baseball bat0★★★0 turns5%
Flame thrower0★★★0 turns5%
Homing pigeon0★★★0 turns5%
Mad cow0★★★0 turns5%
Holy hand-grenade0★★★0 turns5%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns5%
Mole bomb0★★★0 turns5%
Jet pack0★★★0 turns5%
Low gravity★★★0 turns5%
Laser sight0★★★0 turns5%
Fast walk★★★0 turns5%
Invisibility1★★★0 turns5%
Freeze1★★★0 turns5%
Super banana bomb★★★0 turns5%
Mine Strike0★★★0 turns5%
Girder starter pack2★★★0 turns5%
Earthquake0★★★0 turns5%
Scales of justice1★★★0 turns5%
Ming vase0★★★0 turns5%
Mike's carpet bomb0★★★0 turns5%
Magic bullet0★★★0 turns5%
Indian nuclear test0★★★0 turns5%
Select worm0★★★0 turns5%
Salvation army0★★★0 turns5%
Mole squadron0★★★0 turns5%
MB bomb0★★★0 turns5%
Concrete donkey0★★★0 turns5%
Suicide bomber0★★★0 turns5%
Sheep strike0★★★0 turns5%
Mail strike0★★★0 turns5%
Armageddon0★★★0 turns5%
297 bytes Bananada scheme taken from its TUS [https://www.tus-wa.com/schemes/scheme-424/ scheme page]. 1
04:12, 2 May 2023 Air Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time35 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka1★★★0 turns0%
Homing missile0★★★0 turns5%
Mortar0★★★0 turns5%
Grenade0★★★0 turns5%
Cluster bomb0★★★0 turns5%
Skunk0★★★0 turns5%
Petrol bomb0★★★0 turns5%
Banana bomb0★★★0 turns5%
Mine0★★★0 turns5%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite0★★★0 turns5%
Sheep0★★★0 turns5%
Homing pigeon0★★★0 turns5%
Mad cow0★★★0 turns5%
Holy hand-grenade0★★★0 turns5%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns5%
Mole bomb0★★★0 turns5%
Ming vase00 turns5%
297 bytes Air Shopper scheme file taken from a Worm Olympics replay, but edited only to fix RubberWorm issues (crate probabilities of Super Weapons were removed). 1
07:02, 25 August 2020 BlastDarts.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time25 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
Mole squadron00 turns128%
297 bytes   1
06:28, 9 January 2011 Dolly Sheep.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy130
Turn time30 seconds
Round time15 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★1 turn1%
Mortar★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb★★★0 turns1%
Skunk1★★★★★0 turns1%
Petrol bomb2★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow2★★★0 turns1%
Airstrike1★★★5 turns1%
Napalm strike1★★★7 turns1%
Mine2★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns1%
Girder3★★★0 turns1%
Ninja rope5★★★0 turns1%
Parachute2★★★0 turns1%
Bungee rope2★★★0 turns1%
Teleport2★★★0 turns1%
Dynamite1★★★0 turns1%
Sheep1★ × 192 turns1%
Baseball bat1★★★2 turns1%
Flame thrower0★★★1 turn1%
Homing pigeon0★★★2 turns1%
Mad cow0★★★1 turn1%
Holy hand-grenade0★★★4 turns1%
Old woman0★★★1 turn1%
Sheep launcher0★★★1 turn1%
Super sheep0★★★7 turns1%
Mole bomb0★★★★0 turns1%
Low gravity1★★★0 turns0%
Fast walk1★★★0 turns0%
Freeze10 turns0%
Suicide bomber10 turns0%
297 bytes The scheme had delay for LG, so when v3.6.31.0 appeared, the delay activated, and many people with older versions couldn't play the scheme. So the delay of the LG is now removed. 2
04:32, 17 August 2020 Pool.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy150
Turn time20 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Sheep launcher★★★★★0 turns0%
Select worm0 turns0%
Concrete donkey00 turns13%
Mail strike00 turns127%
Armageddon00 turns230%
297 bytes   1
15:33, 3 December 2023 The Calling.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×2
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy222
Turn time11 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenYes
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★1 turn1%
Banana bomb0★★★7 turns1%
Minigun00 turns2%
Longbow00 turns1%
Airstrike1★★★0 turns1%
Napalm strike07 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★9 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Mine Strike0 turns0%
Earthquake1★★★★★20 turns0%
Mike's carpet bomb125 turns0%
Mole squadron1★★★★★15 turns0%
297 bytes Original The Calling scheme file, taken from its [https://www.wmdb.org/14983 original map page] on WMDB. 1
23:45, 1 December 2013 Bungee Race with Teleport.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time45 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite★ × 210 turns0%
Fast walk0 turns0%
297 bytes A variation version of Bungee race with infinite teleport and no explosions. 1
12:07, 24 June 2010 Dynamic Team17.wsc (file)
Game options
OptionsSetting
Hot-seat time7 seconds
Retreat time6 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time7 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns4%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns1%
Shotgun0★★★0 turns4%
Minigun0★★★0 turns3%
Longbow0★★★0 turns3%
Mine0★★★0 turns4%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns2%
Blowtorch★★★★★0 turns0%
Drill★★★★★0 turns0%
Girder★★★★★0 turns0%
Ninja rope1★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns1%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns2%
Mole bomb★★★0 turns0%
Low gravity0 turns0%
Fast walk0 turns0%
Indian nuclear test255 turns0%
Select worm255 turns0%
297 bytes A dynamic Team17 game. 3
21:01, 13 November 2023 Burning Girders vs Holy War.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time20 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Petrol bomb★★★0 turns0%
Girder★ × 120 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport3★★★0 turns0%
Holy hand-grenade★★★★★1 turn0%
Low gravity★★★0 turns0%
Girder starter pack★★★0 turns0%
297 bytes Burning Girders vs. Holy War scheme taken from [https://www.wmdb.org/30539 this map]. It is a scheme of the Duel of Schemes (series). 1
21:22, 29 May 2011 Professional WxW with LG.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise253 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Old woman★ × 120 turns0%
Sheep launcher★ × 120 turns0%
Mole bomb★ × 140 turns0%
Low gravity0 turns0%
297 bytes A variation of Professional WxW. (With LG) 1
04:31, 1 September 2009 Only Crates.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability20%
Health crate energy50
Utility crate probability50%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time25 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns2%
Mortar0★★★0 turns1%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns4%
Uzi0★★★0 turns4%
Minigun0★★★0 turns2%
Longbow0★★★★0 turns3%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns3%
Fire punch0★★★★★0 turns5%
Dragonball0★★★★★0 turns5%
Kamikaze0★★★0 turns1%
Axe0★★★0 turns2%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope00 turns1%
Teleport0 turns0%
Dynamite0★★★0 turns2%
Sheep0★★★0 turns2%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0 turns0%
Mole squadron00 turns16%
297 bytes   3
21:15, 4 November 2023 Baseball Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesYes
Manual worm placementYes
Initial worm energy255
Turn time40 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Baseball bat★★★0 turns0%
Holy hand-grenade★ × 2560 turns0%
Jet pack0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
297 bytes Baseball Race scheme, taken from [https://wsdb.fullwormage.com/432 this page] of WSDB website. The original map description has a broken link, but it says the number is 432. User:FoxHound:FoxHound verified the scheme and it works perfectly. 1
03:08, 5 April 2022 Crate Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability70%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade0★ × 2560 turns4%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Baseball bat★★★0 turns0%
Mole bomb0★ × 2560 turns3%
Select worm00 turns1%
297 bytes Crate Race scheme file taken from a [http://2011.wormolympics.com/t505#results 2011 WO tournament]. 1
09:07, 30 January 2021 Knock Race (series).wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time120 minutes
Number of rounds3
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★0 turns2%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns3%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns3%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★★★0 turns1%
Axe0★★★0 turns2%
Ninja rope★ × 2560 turns0%
Parachute★★★0 turns0%
Teleport★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat0★★★0 turns2%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns3%
Holy hand-grenade0★★★0 turns4%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns3%
Mole bomb0★★★0 turns1%
Jet pack★★★0 turns0%
Fast walk★★★0 turns0%
Select worm0 turns0%
297 bytes   1
08:06, 6 December 2020 Digging Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time11 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy33
Utility crate probability0%
Hazardous objects100 × Mines
Mine delay1 second
Dud minesNo
Manual worm placementYes
Initial worm energy202
Turn time35 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Homing missile0★★★1 turn2%
Mortar★★★★★0 turns0%
Girder3★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Homing pigeon0★★★0 turns3%
Holy hand-grenade2★★★★★0 turns2%
Super sheep0★★★0 turns1%
Fast walk10 turns0%
Invisibility30 turns0%
Freeze0 turns0%
Ming vase00 turns1%
Select worm0 turns0%
Mole squadron00 turns5%
297 bytes Scheme obtained from the scheme available along with Clogg's second Digging Race map. Downloaded from this link: https://www.wmdb.org/maps/15964-wsc. 1
07:03, 24 December 2021 Black Hole Shopper by DassFass.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability200%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects10 × Mines
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time30 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka100★ × 110 turns0%
Homing missile0★★★0 turns5%
Mortar0★★★0 turns7%
Grenade0★★★0 turns7%
Cluster bomb0★★★0 turns6%
Skunk0★★★0 turns5%
Petrol bomb0★★★0 turns5%
Minigun0★★★0 turns5%
Mine0★★★0 turns7%
Drill★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Teleport4★★★0 turns1%
Dynamite0★★★0 turns6%
Sheep0★★★0 turns5%
Baseball bat0★★★0 turns5%
Flame thrower0★★★0 turns5%
Homing pigeon0★★★0 turns5%
Mad cow0★★★0 turns5%
Holy hand-grenade0★★★0 turns5%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns5%
Low gravity0 turns0%
Freeze10 turns0%
Earthquake0128 turns3%
Ming vase00 turns1%
Magic bullet00 turns5%
Indian nuclear test0128 turns5%
Select worm10 turns164%
Mole squadron0128 turns1%
Mail strike0128 turns131%
297 bytes Scheme taken from [https://www.wmdb.org/35000 this] WMDB map by DassFass. 1
11:15, 20 September 2020 Die Pie.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time60 seconds
Round time30 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile3★★★7 turns0%
Grenade★★★★1 turn0%
Cluster bomb★★★★★2 turns0%
Banana bomb1★★★★10 turns0%
Shotgun★★★★3 turns0%
Airstrike1★★★★★3 turns0%
Holy hand-grenade1★★★10 turns0%
Super sheep1★★★4 turns0%
Super banana bomb1★★★5 turns0%
Girder starter pack★★★6 turns0%
Mike's carpet bomb1★★★10 turns0%
Mole squadron1★ × 100 turns0%
MB bomb1★★★★★10 turns0%
Sheep strike1★★★0 turns10%
Mail strike3★★★★5 turns0%
297 bytes The scheme file received directly from the author: Cueshark. 1
20:57, 19 January 2023 BuildConv Funner.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy20
Utility crate probability0%
Hazardous objects16 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy210
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★2 turns0%
Grenade★★★2 turns0%
Petrol bomb8★★★4 turns0%
Mine★★★2 turns0%
Girder★ × 2552 turns0%
Ninja rope★★★★★2 turns0%
Parachute2 turns0%
Teleport11 turn0%
Dynamite2★★★7 turns0%
Sheep2★★★11 turns0%
Mad cow2★★★30 turns0%
Holy hand-grenade1★★★15 turns0%
Old woman1★★★21 turns0%
Girder starter pack10 turns0%
297 bytes BuildConv Funner scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-3211/ scheme page]. 1
22:12, 4 November 2021 Realistic for older versions.wsc (file)
Game options
OptionsSetting
Hot-seat time9 seconds
Retreat time6 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability72%
Health crate energy12
Utility crate probability0%
Hazardous objects10 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy51
Turn time27 seconds
Round time9 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★ × 150 turns12%
Homing missile0★ × 150 turns6%
Grenade2★ × 140 turns2%
Petrol bomb1★★★★★0 turns1%
Handgun7★ × 150 turns0%
Shotgun0★ × 150 turns5%
Uzi4★ × 151 turn1%
Minigun0★ × 150 turns7%
Longbow3★★★★0 turns0%
Airstrike1★ × 158 turns1%
Napalm strike1★ × 156 turns1%
Mine1★★1 turn1%
Prod★★0 turns0%
Axe0★★★★★0 turns1%
Blowtorch10 turns0%
Girder00 turns3%
Ninja rope★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★0 turns0%
Dynamite1★ × 141 turn3%
Flame thrower0★ × 150 turns5%
Holy hand-grenade0★ × 190 turns1%
Laser sight★★★★0 turns0%
Magic bullet1★★★7 turns0%
Select worm10 turns0%
297 bytes Realistic variation scheme made for older versions of WA, taken from [[https://www.tus-wa.com/schemes/scheme-4108/ TUS]. 1
05:28, 27 September 2022 Black Hole Golf.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time10 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★ × 2550 turns0%
Teleport0 turns0%
Holy hand-grenade★ × 2550 turns0%
Earthquake00 turns5%
Select worm00 turns157%
Mole squadron00 turns133%
Concrete donkey00 turns1%
Mail strike00 turns136%
297 bytes Black Hole Golf scheme by sbs, taken from [https://www.wmdb.org/33913 this page] on WMDB. 1
07:47, 8 September 2021 MineBomber.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine★★★★★0 turns0%
Jet pack★ × 60 turns0%
Low gravity1★★★0 turns0%
Mine Strike★★★★1 turn0%
Select worm10 turns0%
Mole squadron00 turns7%
Mail strike00 turns9%
297 bytes Scheme file taken from the attachment of the [https://www.wmdb.org/10157 original MineBomber map] uploaded to WMDB. 1
15:01, 24 May 2022 Urban Team17.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy155
Turn time55 seconds
Round time22 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns1%
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder★★★0 turns0%
Ninja rope1★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Low gravity10 turns0%
Fast walk20 turns0%
Freeze00 turns83%
Super banana bomb67★ × 7377 turns0%
297 bytes Urban Team17 scheme taken from [http://worms.org.ua/forum/viewtopic.php?t=209 this page] of WoRmS.oRg.Ua (russian website). 1
03:54, 6 July 2021 Sally Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (32)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time15 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute★★★★★0 turns0%
Low gravity0 turns0%
Salvation army★★★★★0 turns0%
297 bytes Scheme taken from the [https://www.wmdb.org/20642 original map] of the scheme (Sally Shopper). 1
02:18, 10 May 2022 Black Hole Shopper by Userc479.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise0 pixels/turn
Weapon crate probability115%
Donor cardsNo
Health crate probability40%
Health crate energy75
Utility crate probability0%
Hazardous objects8 × Unknown (68)
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy255
Turn time27 seconds
Round time30 minutes
Number of rounds2
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Mortar0★ × 150 turns2%
Grenade0★ × 140 turns2%
Cluster bomb★★★★★0 turns2%
Banana bomb00 turns4%
Minigun0★ × 142 turns1%
Airstrike0★★★★★1 turn1%
Mine★★★★★0 turns1%
Ninja rope★★★★★0 turns0%
Teleport0 turns1%
Baseball bat1★★★★0 turns2%
Mad cow0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns4%
Jet pack0 turns0%
Fast walk0 turns0%
Mine Strike12 turns0%
Girder starter pack10 turns0%
Ming vase17 turns0%
Magic bullet00 turns255%
Indian nuclear test00 turns10%
Select worm00 turns65%
Mole squadron00 turns15%
Mail strike00 turns136%
Armageddon00 turns20%
297 bytes Black Hole Shopper scheme by Userc479, taken from [https://www.wmdb.org/16857 this map]. 1
05:53, 2 April 2021 Take out the Mine.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack★ × 60 turns0%
Mole squadron00 turns5%
297 bytes   1
15:07, 20 April 2011 Hysteria with LG.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy80
Turn time1 second
Round time10 seconds
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Petrol bomb★★★0 turns0%
Shotgun★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Blowtorch★★★0 turns0%
Teleport★★★0 turns0%
Flame thrower★★★0 turns0%
Mad cow1★★★2 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
297 bytes A very used version of Hysteria. 1
04:33, 9 September 2020 Goku Battle Arena.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startUnknown (2)
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability100%
Health crate energy15
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy255
Turn time40 seconds
Round time60 minutes
Number of rounds3
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns20%
Homing missile0★★★0 turns20%
Mortar0★★★0 turns20%
Grenade0★★★0 turns20%
Cluster bomb0★★★0 turns20%
Skunk0★★★0 turns20%
Petrol bomb0★★★0 turns20%
Banana bomb0★★★0 turns20%
Handgun0★★★0 turns20%
Shotgun0★★★0 turns20%
Uzi0★★★0 turns20%
Minigun0★★★0 turns20%
Longbow0★★★0 turns20%
Airstrike0★★★0 turns20%
Napalm strike0★★★0 turns20%
Mine0★★★0 turns20%
Fire punch0★★★0 turns20%
Dragonball★★0 turns20%
Kamikaze0★★★0 turns20%
Prod0★★★0 turns20%
Axe0★★★0 turns20%
Blowtorch0★★★0 turns20%
Drill★★★0 turns20%
Girder0★★★0 turns20%
Ninja rope00 turns20%
Parachute★★★0 turns20%
Bungee rope★★★0 turns0%
Teleport0★★★0 turns20%
Dynamite0★★★0 turns20%
Sheep0★★★0 turns20%
Baseball bat0★★★0 turns20%
Flame thrower0★★★0 turns20%
Homing pigeon0★★★0 turns20%
Mad cow0★★★0 turns20%
Holy hand-grenade0★★★0 turns20%
Old woman0★★★0 turns20%
Sheep launcher0★★★0 turns20%
Super sheep0★★★0 turns20%
Mole bomb0★★★0 turns20%
Jet pack★ × 110 turns20%
Low gravity0★★★0 turns20%
Laser sight0★★★0 turns20%
Fast walk0★★★0 turns20%
Invisibility0★★★0 turns20%
Mole squadron0★★★0 turns71%
Mail strike0★★★0 turns2%
297 bytes   1
09:08, 3 April 2011 Moon Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects10 × Mines & oil drums
Mine delayRandom
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time30 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★0 turns3%
Mortar0★★★★0 turns2%
Grenade0★★★0 turns4%
Cluster bomb0★★★★0 turns4%
Skunk0★★★0 turns1%
Petrol bomb0★★★★0 turns3%
Banana bomb0★★0 turns1%
Shotgun0★★★0 turns4%
Minigun0★★★0 turns4%
Longbow0★★★0 turns4%
Mine0★★★0 turns4%
Fire punch0★★★0 turns4%
Dragonball0★★★0 turns4%
Axe0★★★0 turns3%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns4%
Baseball bat0★★★★★0 turns4%
Flame thrower0★★★0 turns4%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns3%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns4%
Super sheep0★★★0 turns3%
Low gravity0 turns0%
297 bytes Moon Shopper. A Shopper variation. 1
03:26, 23 April 2024 WxW Forts.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (48)
Mine delayRandom
Dud minesYes
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★6 turns3%
Mortar0★★★★0 turns2%
Grenade★★★0 turns4%
Cluster bomb3★★★★0 turns4%
Skunk0★★★0 turns1%
Petrol bomb5★★★★0 turns3%
Banana bomb0★★0 turns1%
Shotgun0★★★0 turns4%
Minigun0★★★0 turns4%
Longbow0★★★0 turns4%
Mine0★★★0 turns4%
Fire punch0★★★0 turns4%
Dragonball0★★★0 turns4%
Axe0★★★0 turns3%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns4%
Baseball bat0★★★★★0 turns4%
Flame thrower0★★★0 turns4%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns2%
Holy hand-grenade1★★★9 turns3%
Old woman0★★★0 turns3%
Sheep launcher1★★★8 turns4%
Super sheep0★★★0 turns3%
Low gravity10 turns0%
297 bytes Scheme file taken from the [https://www.wmdb.org/18670 original map] of WxW Forts scheme. 1
14:16, 8 May 2023 The Hunger Worms.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability10%
Health crate energy100
Utility crate probability20%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy255
Turn time35 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns2%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns3%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns2%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Handgun0★★★0 turns3%
Shotgun0★★★0 turns2%
Uzi0★★★0 turns2%
Longbow0★★★★★0 turns5%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns2%
Mine0★★★0 turns3%
Fire punch★ × 2560 turns0%
Dragonball0★★★0 turns3%
Prod★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns4%
Drill0★★★0 turns3%
Girder0★★★0 turns4%
Ninja rope0★★★★★0 turns1%
Parachute0★★★0 turns4%
Bungee rope0★★★0 turns3%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns2%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Super sheep0★★★0 turns1%
Mole bomb0★★★0 turns4%
Earthquake00 turns80%
Magic bullet00 turns255%
Indian nuclear test00 turns2%
Mole squadron00 turns21%
297 bytes The Hunger Worms scheme by sbs, taken from [https://www.wmdb.org/26375 this] WMDB page. 1
09:23, 26 August 2020 Hoops.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time10 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine★ × 2550 turns0%
Dragonball★★★0 turns0%
Low gravity0 turns0%
Mole squadron00 turns5%
297 bytes   1
16:42, 8 February 2011 Check Point Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Select worm0 turns0%
297 bytes Scheme for the Rope Race variation: "Check Point Race" 1
01:30, 8 March 2023 FFW.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time11 seconds
Round time10 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★0 turns0%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Skunk2★★★0 turns0%
Petrol bomb2★★★0 turns0%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport20 turns0%
Dynamite2★★★0 turns0%
Sheep2★★★0 turns0%
Flame thrower2★★★0 turns0%
Old woman2★★★0 turns0%
Mole bomb★★★0 turns0%
Jet pack0 turns0%
Low gravity0 turns0%
Fast walk0 turns0%
Freeze20 turns0%
Select worm20 turns0%
297 bytes Scheme file taken from [https://www.tus-wa.com/schemes/scheme-1088/ FFW TUS scheme page], submited by Korydex. 1
05:03, 20 August 2020 First Beef Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy100
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport★★★★★0 turns0%
Mad cow★★★0 turns0%
Jet pack0 turns0%
Select worm★★★0 turns0%
297 bytes   1
16:12, 4 January 2011 Banana Zone.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability140%
Health crate energy25
Utility crate probability60%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaYes
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Banana bomb0 turns0%
Blowtorch0 turns0%
Ninja rope0 turns0%
Teleport0 turns0%
Jet pack0 turns0%
Low gravity0 turns0%
Super banana bomb0 turns0%
297 bytes Banana Zone scheme. 1
01:44, 4 December 2023 Bat Festival.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time6 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise0 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects10 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time33 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Longbow1★★★0 turns1%
Prod★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Baseball bat★★★★★0 turns0%
Low gravity0 turns0%
Laser sight0 turns0%
Fast walk0 turns0%
297 bytes Bat Festival scheme, taken from the [https://www.wmdb.org/21911 original map], released by emteka on WMDB. 1
22:56, 22 July 2020 Drown Syndrome 36sec.wsc (file)
Game options
OptionsSetting
Hot-seat time6 seconds
Retreat time6 seconds
Rope retreat time6 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise13 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time36 seconds
Round time6 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka6★★★0 turns0%
Homing missile6★★★0 turns1%
Mortar6★★★0 turns1%
Grenade6★★★0 turns1%
Cluster bomb6★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb6★★★0 turns1%
Banana bomb0★★★0 turns1%
Shotgun6★★★0 turns0%
Minigun6★★★0 turns2%
Longbow6★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine6★★★0 turns1%
Fire punch6★★★0 turns0%
Dragonball6★★★0 turns0%
Prod6★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch6★★★0 turns1%
Drill6★★★0 turns1%
Girder6★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute0 turns1%
Bungee rope0 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower6★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb6★★★0 turns2%
Mole squadron00 turns5%
297 bytes   1
18:32, 16 July 2010 Jet Pack War.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×87
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise13 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy35
Utility crate probability0%
Hazardous objects14 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy155
Turn time4 seconds
Round time80 seconds
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine3★ × 140 turns0%
Teleport30 turns0%
Dynamite0 turns0%
Mad cow★ × 210 turns0%
Jet pack0 turns0%
Low gravity10 turns0%
Ming vase15 turns0%
297 bytes Jet Pack War scheme, now with cows that do not explode! 4
12:55, 19 November 2023 PlanetBanana.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time1 second
Rope retreat time1 second
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay1 second
Dud minesNo
Manual worm placementYes
Initial worm energy244
Turn time15 seconds
Round time5 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★ × 100 turns1%
Homing missile0★★★1 turn1%
Mortar0★ × 150 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★ × 100 turns1%
Skunk0★ × 102 turns1%
Petrol bomb0★ × 140 turns1%
Banana bomb0★ × 130 turns1%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★ × 105 turns1%
Napalm strike0★ × 107 turns1%
Mine0★★★0 turns1%
Fire punch0★ × 140 turns1%
Dragonball0★ × 140 turns1%
Axe0★★★0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★ × 150 turns1%
Flame thrower0★ × 100 turns1%
Homing pigeon0★★★0 turns1%
Mad cow0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Super sheep0★★★0 turns1%
Super banana bomb0 turns0%
Earthquake00 turns5%
Magic bullet00 turns1%
Mail strike00 turns219%
297 bytes Original PlanetBanana scheme, taken from the [https://www.wmdb.org/28743 original map] by flapjack. 1
02:53, 25 June 2011 Snooker.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time60 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka2★★★0 turns60%
Homing missile0★★★0 turns59%
Grenade0★★★0 turns29%
Cluster bomb1★★★2 turns0%
Petrol bomb4★★★0 turns0%
Handgun1★★★3 turns0%
Shotgun0★★★0 turns52%
Minigun0★★★0 turns52%
Napalm strike0★★★0 turns28%
Mine★ × 110 turns0%
Fire punch1★★★0 turns0%
Dragonball3★★★0 turns0%
Kamikaze3★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns57%
Blowtorch★★★0 turns0%
Girder3★ × 2560 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Baseball bat0★★★0 turns42%
Homing pigeon0★★★0 turns58%
Holy hand-grenade0★★★0 turns27%
Sheep launcher0★★★0 turns34%
Super sheep★ × 210 turns0%
Mole bomb0★ × 141 turn49%
Jet pack★ × 60 turns0%
Fast walk0 turns0%
Magic bullet00 turns4%
Indian nuclear test00 turns4%
Select worm0 turns164%
Salvation army00 turns100%
Mole squadron00 turns239%
Concrete donkey00 turns21%
Sheep strike00 turns1%
Mail strike00 turns127%
Armageddon00 turns255%
297 bytes Now with version 1.8 Jet Pack can be used without problems. 3
20:59, 13 November 2023 Jet vs Rope Rubber Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects30 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy250
Turn time40 seconds
Round time20 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns1%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Mine0★★★0 turns1%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Homing pigeon0★★★0 turns1%
Mad cow0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Super sheep0★★★0 turns1%
Jet pack★ × 60 turns0%
Low gravity0 turns0%
Freeze10 turns0%
Magic bullet00 turns100%
Indian nuclear test00 turns10%
Mole squadron00 turns135%
Sheep strike00 turns1%
297 bytes Jet vs. Rope Rubber Shopper scheme taken from [https://www.wmdb.org/27736 this map]. It is a scheme of the Duel of Schemes (series). 1
22:47, 27 May 2011 Mine Madness.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects250 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time25 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Minigun1★★★0 turns0%
Longbow★★★0 turns0%
Kamikaze★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport★★★0 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
297 bytes Mine Madness scheme. 1
04:21, 1 September 2009 Moles n Crates.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability15%
Health crate energy50
Utility crate probability50%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time37 seconds
Round time30 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns2%
Mortar0★★★0 turns1%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns4%
Uzi0★★★0 turns4%
Minigun0★★★0 turns2%
Longbow0★★★★0 turns3%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns3%
Fire punch0★★★★★0 turns5%
Dragonball0★★★★★0 turns5%
Kamikaze0★★★0 turns1%
Prod★★★0 turns0%
Axe0★★★0 turns2%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope00 turns1%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite0★★★0 turns2%
Sheep0★★★0 turns2%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0 turns0%
Fast walk10 turns0%
Mole squadron00 turns16%
297 bytes   2
21:36, 6 August 2023 Quidditch Worms Edition.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time17 seconds
Round time10 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★ × 2560 turns0%
297 bytes Quidditch Worms Edition scheme file, taken from the [https://www.wmdb.org/16837 original map], uploaded by LeTotalKiller on WMDB on 26th January 2011. 1
03:38, 15 May 2024 Bungee Fight WS never canceled.wsc (file)
Error creating thumbnail: Unrecognized scheme version.
329 bytes Scheme extracted from this replay file. It just adds the v3.8 feature called "Worm Selection is never canceled" to the original scheme. 1
First page
Last page
Views