Difference between revisions of "Map Thief"

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(leaving game before it starts doesn't make a replay file and such)
m (Lex moved page Map Theif to Map Thief over redirect: name spelling was corrected in the latest version)
 
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{| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
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{{ParentArticle|[[Software]]}}
! colspan="2" style="font-size: larger; text-align: center" | [[Image:Annelid_icon2.png|32px|Map Theif icon]]  Map Theif
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{{Software_infobox
|-
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| icon = Annelid_icon2.png
|colspan="2" style="text-align: center;"|[[Image:Map_Theif.png|250px|Map Theif screenshot]]
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| name = Map Thief
|-
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| screenshot = Map_Theif.png
|Developer:||[[Annelid]]
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| developer = [[Annelid]]
|-
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| version = v2.0 / 30 July 2006
|Latest version:||v2.0 / 21 February, 2006
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| games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
|-
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| language = Visual Basic
|Supported games:||[[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
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| license = Closed source
|-
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| download = [http://worms2d.info/files/mpthf2.zip mpthf2.zip (12 kb)]
|Language:||Visual Basic
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}}
|-
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|Licence:||Closed source
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|-
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| Website: || none?
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|-
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! Download: || [http://wiki.thecybershadow.net/files/mapthief2.zip mapthief2.zip (10 kb)]
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|}
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[[Map Theif]] [sic] is a map stealer. It allows users to save the map they played on last to a separate map file. The first public version was written by [[Annelid]] in 2002 and released on 2002-08-14.
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'''Map Thief''' is a map stealer. It allows users to access the file ''current.thm'' which stores the map they last played on with WA or WWP, and saves that map as a separate file. The first public version was written by [[Annelid]] and released on 14th August 2002.
  
Map Theif was made almost obsolete for Worms Armageddon players on 2004-02-20 by version 3.6.19.15 of Worms Armageddon's [[Beta update]], written by [[Deadcode]]. This update allowed players to right-click on a [[Replay file]] in Explorer and click "Extract Map" to extract the map file used in the replay. Of course, if the user left the game before it started (but after he received the map), no replay was saved, thus the Map Theif would be the only way to save the map in this case.
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Map Thief was made almost obsolete for Worms Armageddon players on 20th February 2004 by version 3.6.19.15 of Worms Armageddon's [[Updates (Worms Armageddon)|Beta update]], written by [[Deadcode]]. This update allowed players to right-click on a [[Replay file]] in and click "Extract Map" to extract the map used in the replay. However, if the user left the game before it started (but after he received the map), no replay was saved, thus the Map Thief would be the only way to recover the map in this case.
  
On 2006-02-21, [[Annelid]] released a [http://forum.team17.com/showthread.php?t=28181 completely rewritten version of Map Theif], called Map Theif 2, due to popular demand by Worms World Party players, because the previous version was quite buggy.
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On 21st February 2006, [[Annelid]] released a [http://tim32.org/~muzer/t17-archive/forum.team17.com/archive/index.php/t-28181.html completely rewritten version of Map Thief], called Map Thief 2, due to popular demand by Worms World Party players, because the previous version was quite buggy.
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There are no plans for any future versions.
  
 
== How it works ==
 
== How it works ==
[[Worms Armageddon|WA]] and [[Worms World Party|WWP]] store their most-recently-used maps in a file called current.thm, which is located in the %installpath%\Data directory.  Map Theif reads current.thm, copies everything from 0x04 onward into a new file, and gives it a file extension based on what the image format seems to be.
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[[Worms Armageddon|WA]] and [[Worms World Party|WWP]] store their most-recently-used maps in a file called current.thm, which is located in the %installpath%\Data directory.  Map Thief reads current.thm, copies everything from 0x04 onward into a new file, and gives it a file extension based on what the image format seems to be.
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== Former name misspelling ==
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Map Thief was originally released as "Map Theif" as Annelid was unaware of the correct spelling. A version of the software with the correct spelling was attached on the Team17 forums on 30 July 2006. This version went unnoticed by most of the community until its rediscovery on 29 July 2020, thanks to [[People/Muzer|Muzer's]] Team17 forum archive.

Latest revision as of 11:00, 29 July 2020

(Up to Software)
icon Map Thief
Map Thief screenshot
Developer: Annelid
Latest version: v2.0 / 30 July 2006
Supported games: W:A, WWP
Language: Visual Basic
License: Closed source
Download: mpthf2.zip (12 kb)

Map Thief is a map stealer. It allows users to access the file current.thm which stores the map they last played on with WA or WWP, and saves that map as a separate file. The first public version was written by Annelid and released on 14th August 2002.

Map Thief was made almost obsolete for Worms Armageddon players on 20th February 2004 by version 3.6.19.15 of Worms Armageddon's Beta update, written by Deadcode. This update allowed players to right-click on a Replay file in and click "Extract Map" to extract the map used in the replay. However, if the user left the game before it started (but after he received the map), no replay was saved, thus the Map Thief would be the only way to recover the map in this case.

On 21st February 2006, Annelid released a completely rewritten version of Map Thief, called Map Thief 2, due to popular demand by Worms World Party players, because the previous version was quite buggy.

There are no plans for any future versions.

How it works

WA and WWP store their most-recently-used maps in a file called current.thm, which is located in the %installpath%\Data directory. Map Thief reads current.thm, copies everything from 0x04 onward into a new file, and gives it a file extension based on what the image format seems to be.

Former name misspelling

Map Thief was originally released as "Map Theif" as Annelid was unaware of the correct spelling. A version of the software with the correct spelling was attached on the Team17 forums on 30 July 2006. This version went unnoticed by most of the community until its rediscovery on 29 July 2020, thanks to Muzer's Team17 forum archive.

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