Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 06:28, 9 January 2011 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 3 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | Yes |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 20 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 0% |
Health crate energy | 25 |
Utility crate probability | 0% |
Hazardous objects | 8 × Mines & oil drums |
Mine delay | 0 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 130 |
Turn time | 30 seconds |
Round time | 15 minutes |
Number of rounds | 2 |
Blood enabled | Yes |
Aqua sheep | Yes |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | Yes |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Bazooka | ∞ | ★★★ | 0 turns | 0% |
Homing missile | 1 | ★★★ | 1 turn | 1% |
Mortar | ∞ | ★★★ | 0 turns | 1% |
Grenade | ∞ | ★★★ | 0 turns | 1% |
Cluster bomb | ∞ | ★★★ | 0 turns | 1% |
Skunk | 1 | ★★★★★ | 0 turns | 1% |
Petrol bomb | 2 | ★★★ | 0 turns | 1% |
Banana bomb | 0 | ★★★ | 0 turns | 1% |
Handgun | ∞ | ★★★ | 0 turns | 0% |
Shotgun | ∞ | ★★★ | 0 turns | 0% |
Uzi | ∞ | ★★★ | 0 turns | 0% |
Minigun | 0 | ★★★ | 0 turns | 2% |
Longbow | 2 | ★★★ | 0 turns | 1% |
Airstrike | 1 | ★★★ | 5 turns | 1% |
Napalm strike | 1 | ★★★ | 7 turns | 1% |
Mine | 2 | ★★★ | 0 turns | 1% |
Fire punch | ∞ | ★★★ | 0 turns | 0% |
Dragonball | ∞ | ★★★ | 0 turns | 0% |
Kamikaze | 1 | ★★★ | 0 turns | 0% |
Prod | ∞ | ★★★ | 0 turns | 0% |
Axe | 2 | ★★★ | 0 turns | 1% |
Blowtorch | 3 | ★★★ | 0 turns | 1% |
Drill | 3 | ★★★ | 0 turns | 1% |
Girder | 3 | ★★★ | 0 turns | 1% |
Ninja rope | 5 | ★★★ | 0 turns | 1% |
Parachute | 2 | ★★★ | 0 turns | 1% |
Bungee rope | 2 | ★★★ | 0 turns | 1% |
Teleport | 2 | ★★★ | 0 turns | 1% |
Dynamite | 1 | ★★★ | 0 turns | 1% |
Sheep | 1 | ★ × 19 | 2 turns | 1% |
Baseball bat | 1 | ★★★ | 2 turns | 1% |
Flame thrower | 0 | ★★★ | 1 turn | 1% |
Homing pigeon | 0 | ★★★ | 2 turns | 1% |
Mad cow | 0 | ★★★ | 1 turn | 1% |
Holy hand-grenade | 0 | ★★★ | 4 turns | 1% |
Old woman | 0 | ★★★ | 1 turn | 1% |
Sheep launcher | 0 | ★★★ | 1 turn | 1% |
Super sheep | 0 | ★★★ | 7 turns | 1% |
Mole bomb | 0 | ★★★★ | 0 turns | 1% |
Low gravity | 1 | ★★★ | 0 turns | 0% |
Fast walk | 1 | ★★★ | 0 turns | 0% |
Freeze | 1 | ★ | 0 turns | 0% |
Suicide bomber | 1 | ★ | 0 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | The scheme had delay for LG, so when v3.6.31.0 appeared, the delay activated, and many people with older versions couldn't play the scheme. So the delay of the LG is now removed. |
| 02:56, 2 July 2010 | Game optionsOptions | Setting |
Hot-seat time | 5 seconds |
Retreat time | 3 seconds |
Rope retreat time | 5 seconds |
Display total round time | Yes |
Automatic replays | Yes |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Nothing |
Sudden death water rise | 20 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 0% |
Health crate energy | 25 |
Utility crate probability | 0% |
Hazardous objects | 8 × Mines & oil drums |
Mine delay | 0 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 130 |
Turn time | 30 seconds |
Round time | 15 minutes |
Number of rounds | 2 |
Blood enabled | Yes |
Aqua sheep | Yes |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | Yes |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Bazooka | ∞ | ★★★ | 0 turns | 0% |
Homing missile | 1 | ★★★ | 1 turn | 1% |
Mortar | ∞ | ★★★ | 0 turns | 1% |
Grenade | ∞ | ★★★ | 0 turns | 1% |
Cluster bomb | ∞ | ★★★ | 0 turns | 1% |
Skunk | 1 | ★★★★★ | 0 turns | 1% |
Petrol bomb | 2 | ★★★ | 0 turns | 1% |
Banana bomb | 0 | ★★★ | 0 turns | 1% |
Handgun | ∞ | ★★★ | 0 turns | 0% |
Shotgun | ∞ | ★★★ | 0 turns | 0% |
Uzi | ∞ | ★★★ | 0 turns | 0% |
Minigun | 0 | ★★★ | 0 turns | 2% |
Longbow | 2 | ★★★ | 0 turns | 1% |
Airstrike | 1 | ★★★ | 5 turns | 1% |
Napalm strike | 1 | ★★★ | 7 turns | 1% |
Mine | 2 | ★★★ | 0 turns | 1% |
Fire punch | ∞ | ★★★ | 0 turns | 0% |
Dragonball | ∞ | ★★★ | 0 turns | 0% |
Kamikaze | 1 | ★★★ | 0 turns | 0% |
Prod | ∞ | ★★★ | 0 turns | 0% |
Axe | 2 | ★★★ | 0 turns | 1% |
Blowtorch | 3 | ★★★ | 0 turns | 1% |
Drill | 3 | ★★★ | 0 turns | 1% |
Girder | 3 | ★★★ | 0 turns | 1% |
Ninja rope | 5 | ★★★ | 0 turns | 1% |
Parachute | 2 | ★★★ | 0 turns | 1% |
Bungee rope | 2 | ★★★ | 0 turns | 1% |
Teleport | 2 | ★★★ | 0 turns | 1% |
Dynamite | 1 | ★★★ | 0 turns | 1% |
Sheep | 1 | ★ × 19 | 2 turns | 1% |
Baseball bat | 1 | ★★★ | 2 turns | 1% |
Flame thrower | 0 | ★★★ | 1 turn | 1% |
Homing pigeon | 0 | ★★★ | 2 turns | 1% |
Mad cow | 0 | ★★★ | 1 turn | 1% |
Holy hand-grenade | 0 | ★★★ | 4 turns | 1% |
Old woman | 0 | ★★★ | 1 turn | 1% |
Sheep launcher | 0 | ★★★ | 1 turn | 1% |
Super sheep | 0 | ★★★ | 7 turns | 1% |
Mole bomb | 0 | ★★★★ | 0 turns | 1% |
Low gravity | 1 | ★★★ | 2 turns | 0% |
Fast walk | 1 | ★★★ | 0 turns | 0% |
Freeze | 1 | ★ | 0 turns | 0% |
Suicide bomber | 1 | ★ | 0 turns | 0% |
| (297 bytes) | FoxHound (Talk | contribs) | The scheme settings of Dolly Sheep |