Bungee Race

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Revision as of 00:59, 22 March 2008 by DarkOne (Talk | contribs) (New page: {{ParentArticle|Schemes}} Bungee race is a bungee-based race scheme played by members of all three second-generation Worms games. __NOTOC__ ==Standard scheme== {| |+We...)

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(Up to Schemes)

Bungee race is a bungee-based race scheme played by members of all three second-generation Worms games.


Standard scheme

Weapons
Weapon Quantity Power Turn delay Crate chance
Bungee Template:Inf 5 0 Template:Na
Mine Template:Inf 3 0 Template:Na
Teleport Template:Inf Template:Na 0 Template:Na
Fast Walk Template:Inf Template:Na Template:Na Template:Na


Options
Option State or value
Worm health Template:Na
Rounds per match 1
Worm selection on
Manual worm placement on
Anchored worms off
Stockpiling Template:Na
Donor cards off
Fall damage off
Round time Template:Na
Turn time 30
Retreat time 5
Rope retreat time 5
Hotseat time 5 to 15
Display round time remaining off
all Crate probabilities 0
Health crate value Template:Na
Mines/Oil drums off
Sudden death event nothing
Water rise rate 0
Automatic replays off
Blood Template:Na
Sheep heaven Template:Na
Indestructable terrain on
Indestructable worms on

Objective

  • Reach the spot labelled Finish, F, End, E, any other variatons of those words, or a spot that is obviously the end of the map with one worm in the shortest time possible.

Standard rules

  • Players start by placing their worms on the spot labelled Start, S, Begin, or any other variation of those words.
  • Players must take the path intended to be taken by the author of the map. Sometimes, people agree that shortcuts are allowed if you are able to use them.