Map Thief
From Worms Knowledge Base
Map Thief | |
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Developer: | Annelid |
Latest version: | v2.0 / 30 July 2006 |
Supported games: | W:A, WWP |
Language: | Visual Basic |
License: | Closed source |
Download: | mpthf2.zip (12 kb) |
Map Thief is a map stealer. It allows users to access the file current.thm which stores the map they last played on with WA or WWP, and saves that map as a separate file. The first public version was written by Annelid and released on 14th August 2002.
Map Thief was made almost obsolete for Worms Armageddon players on 20th February 2004 by version 3.6.19.15 of Worms Armageddon's Beta update, written by Deadcode. This update allowed players to right-click on a Replay file in and click "Extract Map" to extract the map used in the replay. However, if the user left the game before it started (but after he received the map), no replay was saved, thus the Map Thief would be the only way to recover the map in this case.
On 21st February 2006, Annelid released a completely rewritten version of Map Thief, called Map Thief 2, due to popular demand by Worms World Party players, because the previous version was quite buggy.
There are no plans for any future versions.
How it works
WA and WWP store their most-recently-used maps in a file called current.thm, which is located in the %installpath%\Data directory. Map Thief reads current.thm, copies everything from 0x04 onward into a new file, and gives it a file extension based on what the image format seems to be.
Former name misspelling
Map Thief was originally released as "Map Theif" as Annelid was unaware of the correct spelling. A version of the software with the correct spelling was attached on the Team17 forums on 30 July 2006. This version went unnoticed by most of the community until its rediscovery on 29 July 2020, thanks to Muzer's Team17 forum archive.