Worms Reinforcements

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Worms Reinforcements
Gameplay of Worms with the Reinforcements expansion installed
Developer: Team17
Maintainer: None
Publishers: Ocean Software (1996)
MicroProse (1997)
Sold-Out Software (2002-'08)
Team17 (2011-present, PC digital)
Release date: 1996
Latest version: ?
Website: [1]
Buy: Steam
GoG.com

Worms Reinforcements was an expansion released in 1996 for the PC MS-DOS version of Worms. The expansion adds a number of features that are new to the series and would go on to become staples of future releases, including retreat time, a single-player campaign ("Challenge Mode"), and team-specific graves and soundbanks.

The expansion also added support for full-color custom maps, a first for a version of the game outside of the Amiga release, and also added new terrain styles including Graveyard, War and Money, some of which would later be included in Worms: The Director's Cut.

The expansion was also the first entry in the series to add new weapons to the base game - the original Mole Bomb, which was a Cluster Bomb-like grenade with shrapnel that dug into the terrain. The weapon did not appear in future games. Additionally, changes were made to existing weapons such as Dynamite, which could now be aimed and had a very little forward momentum added to the drop, and Kamikaze, which could also now be aimed at 45-degree angles.

Visually, the game is more-or-less identical, albeit with the in-game font changed from a yellow military stencil to a more solid font with a green gradient. The HUD was updated to appear more war-torn, and with the addition of a yellow + next to the logo. The changes to the HUD were not kept when the expansion was bundled with the base game, though this HUD would appear in pre-release screenshots of Worms: The Director's Cut.

In 1997, Team17 and MicroProse released Worms United, which bundled the base game with this expansion in a single package. This release is the version now found on Steam and GOG.com.

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