Difference between revisions of "Worms Armageddon ReadMe (English)/v3.6.19.18 Beta Update"

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* In an offline game or playback, the ESC dialog no longer closes automatically after minimising. This way, the game it will remain paused upon restoring until you press ESC again.
 
* In an offline game or playback, the ESC dialog no longer closes automatically after minimising. This way, the game it will remain paused upon restoring until you press ESC again.
 
* Added the ability to load colour maps that were saved in .CUS format using Beta 1/2/3pre1.
 
* Added the ability to load colour maps that were saved in .CUS format using Beta 1/2/3pre1.
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{{WA VersionHistory}}

Revision as of 05:46, 10 January 2010

v3.6.19.18 Beta Update (2004.03.19)

Fixes

  • The host and join round continue screens had the old problematic player list colour scheme; the latter also did not show the map reception progress bar.
  • The new Single Step replay key could cause an infinite loop, requiring the "WA.exe" process to be killed externally.
  • If you pressed Space to shoot the Ninja Rope while your Worm was preparing for a jump, and your Worm became airborn before you released Space, then a second pressing of Space would be ignored; an extra press would be required to detach the initial rope (or if the rope catch was denied quickly, the rope would fire again spuriously the moment your Worm became airborn).
  • Pressing Shift during an instant replay affected speed in a buggy way. Now, the same speed-control keys used during a playback replay are supported during an instant replay.
  • Fixes affecting game logic
    • The v3.6.19.17 fix: "Weapons can now be selected while your worm is reshooting the Ninja Rope." introduced a glitch: if you made your worm shoot a starter rope from mid-air, and attempted to select a weapon before the rope caught, the default would be selected instead. It was not intended that selection be possible during the starter rope shot.

Features

  • In an offline game or playback, the ESC dialog no longer closes automatically after minimising. This way, the game it will remain paused upon restoring until you press ESC again.
  • Added the ability to load colour maps that were saved in .CUS format using Beta 1/2/3pre1.


W:A Version History
v3.5 Beta 1 • Beta 2
v3.6.x.x 19.7 (.11 • .12 • .14 • .15 • .17 • .17a • .18 • .19) • 20.1 (.2 • .3) • 21.1 (.2 • .3) • 22.1 • 23.0 (.1 • .2) • 24.1 (.2) • 25.1a • 26.4 (.5) • 28.0 • 29.0 • 30.0 • 31.0 • 31.2b
v3.7.x.x 0.0 • 2.1
v3.8.x 0 • 1
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