Difference between revisions of "Worms Armageddon"

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After a few updates (up to version 3.0), Team17 lost interest in updating the game. A few years later, however, they recruited [[Deadcode]], a talented programmer which showed interest in the game, and even provided a 3rd-party solution ([[Silkworm]]) to make the game compatible with Windows 2000/XP. Deadcode has been writing software updates since then, the latest version being 3.6.26.5 (released on 5 January, 2006).
 
After a few updates (up to version 3.0), Team17 lost interest in updating the game. A few years later, however, they recruited [[Deadcode]], a talented programmer which showed interest in the game, and even provided a 3rd-party solution ([[Silkworm]]) to make the game compatible with Windows 2000/XP. Deadcode has been writing software updates since then, the latest version being 3.6.26.5 (released on 5 January, 2006).
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__NOTOC__
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== The game technology ==
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* [[Game logic]]
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* [[File formats]]
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* [[WormNET (Worms Armageddon)|WormNET]]
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== 3rd-party programs ==
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=== Scheme editors ===
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* [[Armageditor]]
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* [[SchemeEd]]
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* [[Scheme Works]]
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* [[SchemeEddy]]
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=== Team editors ===
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* [[TeamED]]
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=== Sprite directory editors ===
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* [[WA directory editor]]
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=== Map viewers ===
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* [[BIT Monkey]]
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* [[Thumbnail Shell Extension]]
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=== Map stealers ===
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* [[Map Theif]]
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=== WormNET snoopers ===
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* [[Team17's official WormNET Snooper]]
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* [[Toto's WormNET Snooper]]
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(There were at least 2 more snoopers made between [[Toto's WormNET Snooper]] and [[Annelid]]'s [[Super Snooper]], but I don't remember what they are called.)
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* [[Super Snooper]]
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=== WormNET server software ===
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* [[MyWormNET]]
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=== Add-ons ===
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* [[The Fiddler]]
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* [[Silkworm]]
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* [[WormKit]]
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...add more here...
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== The communities ==
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* [[Team17 forums]]
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* [[CL2k (Clan League 2000)]]
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* [[First Blood]]
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* [[Blame The Pixel]]
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* [[Worms Clan Council]]
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* [[Worms Armageddon Clan League]]
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* [[Worms League]]
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...add more here...
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== The programmers and reverse-engineers ==
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<!-- Wiki etiquette dictates that one should never create a page about themselves. Please only add people that have made a significant contribution to the Worms community. -->
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* [[Deadcode]]
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* [[Annelid]]
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* [[Fudge Boy]]
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* [[CyberShadow]]
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* [[EthoCryptic]]
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* [[Jon Skeet]]
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* [[Megaworm]]
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* [[X101]]
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* [[Byte]]
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* [[pTymN]]
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* [[Toto]]
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* [[Anzas]]
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* [[MadEwokHerd]]
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* [[Shroomz]]
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* [[evilworm2]]
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* [[NotWorthy]]
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* [[dabomb456/BomB]]
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* [[MrLee]]

Revision as of 08:38, 11 July 2006

Worms Armageddon icon  Worms Armageddon
Worms Armageddon title screen
Developer: Team17
Maintainer: Deadcode
Publishers: MicroProse, Sold-Out Software
Release year: 1998
Latest version: 3.6.26.5 / 5 January, 2006
Website: http://wa.team17.com
Buy: From Team17's Secure Shop
Update: On Team17's WA site

Worms Armageddon is a strategy game developed by UK-based company, Team17. It was originally developed as an expansion pack for Worms 2, but as the project grew larger in scale, it was developed to be its own game. Released in 1998, it is widely accepted as the most successful game in the Worms series.

After a few updates (up to version 3.0), Team17 lost interest in updating the game. A few years later, however, they recruited Deadcode, a talented programmer which showed interest in the game, and even provided a 3rd-party solution (Silkworm) to make the game compatible with Windows 2000/XP. Deadcode has been writing software updates since then, the latest version being 3.6.26.5 (released on 5 January, 2006).


The game technology

3rd-party programs

Scheme editors

Team editors

Sprite directory editors

Map viewers

Map stealers

WormNET snoopers

(There were at least 2 more snoopers made between Toto's WormNET Snooper and Annelid's Super Snooper, but I don't remember what they are called.)

WormNET server software

Add-ons

...add more here...

The communities

...add more here...

The programmers and reverse-engineers

Personal tools