Difference between revisions of "WormsDC:Worm vaporization threshold"

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Apparently if a worm takes enough damage in one turn then it will vaporize instantly. This doesn't have to be one blast - the damage taken is accumulative.
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If a worm is hit with enough force it will be pushed off of the landscape entirely, killing it instantly. This, coupled with pixel debris, gives the false impression of the worm being "vaporized".
  
 
A demonstration of this effect can be found here: http://www.youtube.com/watch?v=LZn8GWJK2Dg
 
A demonstration of this effect can be found here: http://www.youtube.com/watch?v=LZn8GWJK2Dg
  
 
[[Category:Miscellaneous research notes]]
 
[[Category:Miscellaneous research notes]]

Revision as of 21:36, 8 September 2010

If a worm is hit with enough force it will be pushed off of the landscape entirely, killing it instantly. This, coupled with pixel debris, gives the false impression of the worm being "vaporized".

A demonstration of this effect can be found here: http://www.youtube.com/watch?v=LZn8GWJK2Dg

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