Difference between revisions of "WA character table"

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(Add Turkish letters added in 3.8)
(Add shading for characters that differ from CP-1252)
 
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{{ParentArticle|[[Game logic]]}}
 
{{ParentArticle|[[Game logic]]}}
  
This is the character table used in the latest W:A beta update. It's based on [[w:Windows-1252|Windows-1252]], with Cyrillic and Hungarian shoehorned in.
+
This is the character table used in Worms Armageddon 3.8. It's based on [[w:Windows-1252|Windows-1252]], with Cyrillic, Hungarian, and Turkish shoehorned in.
  
 
{| class="wikitable" style="text-align: center; font-size: 200%"
 
{| class="wikitable" style="text-align: center; font-size: 200%"
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|-
 
|-
 
! 7x
 
! 7x
| p || q || r || s || t || u || v || w || x || y || z || { || <nowiki>|</nowiki> || } || ~ || {{highlight|X}}
+
| p || q || r || s || t || u || v || w || x || y || z || { || <nowiki>|</nowiki> || } || ~ || style="background:khaki; | {{highlight|X}}
 
|-
 
|-
 
! 8x
 
! 8x
| Б || Г || Д || Ж || З || И || Й || К || Л || П || У || Ф || Ц || Ч || Ш || Щ
+
| style="background:khaki; | Б || style="background:khaki; | Г || style="background:khaki; | Д || style="background:khaki; | Ж || style="background:khaki; | З || style="background:khaki; | И || style="background:khaki; | Й || style="background:khaki; | К || style="background:khaki; | Л || style="background:khaki; | П || style="background:khaki; | У || style="background:khaki; | Ф || style="background:khaki; | Ц || style="background:khaki; | Ч || style="background:khaki; | Ш || style="background:khaki; | Щ
 
|-
 
|-
 
! 9x
 
! 9x
| Ъ || Ы || Ь || Э || Ю || {{highlight|X}} || Я || б || в || г || д || ж || з || и || й || Ÿ
+
| style="background:khaki; | Ъ || style="background:khaki; | Ы || style="background:khaki; | Ь || style="background:khaki; | Э || style="background:khaki; | Ю || style="background:khaki; | {{highlight|X}} || style="background:khaki; | Я || style="background:khaki; | б || style="background:khaki; | в || style="background:khaki; | г || style="background:khaki; | д || style="background:khaki; | ж || style="background:khaki; | з || style="background:khaki; | и || style="background:khaki; | й || Ÿ
 
|-
 
|-
 
! Ax
 
! Ax
| &nbsp; || ¡ || к || £ || {{highlight|X}} || л || м || н || п || т || ф || ц || ч || ш || щ || ъ
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| &nbsp; || ¡ || style="background:khaki; | к || £ || style="background:khaki; | {{highlight|X}} || style="background:khaki; | л || style="background:khaki; | м || style="background:khaki; | н || style="background:khaki; | п || style="background:khaki; | т || style="background:khaki; | ф || style="background:khaki; | ц || style="background:khaki; | ч || style="background:khaki; | ш || style="background:khaki; | щ || style="background:khaki; | ъ
 
|-
 
|-
 
! Bx
 
! Bx
| ы || ь || э || ю || я || Ő || ő || Ű || ű || &#x11e; || &#x11f; || &#x15e; || &#x15f; || &#x130; || &#x131; || ¿
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| style="background:khaki; | ы || style="background:khaki; | ь || style="background:khaki; | э || style="background:khaki; | ю || style="background:khaki; | я || style="background:khaki; | Ő || style="background:khaki; | ő || style="background:khaki; | Ű || style="background:khaki; | ű || style="background:khaki; | &#x11e; || style="background:khaki; | &#x11f; || style="background:khaki; | &#x15e; || style="background:khaki; | &#x15f; || style="background:khaki; | &#x130; || style="background:khaki; | &#x131; || ¿
 
|-
 
|-
 
! Cx  
 
! Cx  
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|}
 
|}
 
Legend:
 
Legend:
* {{highlight|X}} - reserved/unused
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* <div style="background-color:khaki; border: 1px solid grey; display: inline; padding-left: 1rem;></div>&nbsp;= Different from [[w:Windows-1252|Windows-1252]]
 +
* {{highlight|X}} = reserved/unused
 
* 0x20 = space
 
* 0x20 = space
 
* 0xA0 = [[w:non-breaking space|non-breaking space]]
 
* 0xA0 = [[w:non-breaking space|non-breaking space]]
 
* Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.
 
* Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.

Latest revision as of 05:22, 17 October 2021

(Up to Game logic)

This is the character table used in Worms Armageddon 3.8. It's based on Windows-1252, with Cyrillic, Hungarian, and Turkish shoehorned in.

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
2x    ! " # $  % & ' ( ) * + , - . /
3x 0 1 2 3 4 5 6 7 8 9  :  ; < = >  ?
4x @ A B C D E F G H I J K L M N O
5x P Q R S T U V W X Y Z [ \ ] ^ _
6x ` a b c d e f g h i j k l m n o
7x p q r s t u v w x y z { | } ~ X
8x Б Г Д Ж З И Й К Л П У Ф Ц Ч Ш Щ
9x Ъ Ы Ь Э Ю X Я б в г д ж з и й Ÿ
Ax   ¡ к £ X л м н п т ф ц ч ш щ ъ
Bx ы ь э ю я Ő ő Ű ű Ğ ğ Ş ş İ ı ¿
Cx À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
Dx Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
Ex à á â ã ä å æ ç è é ê ë ì í î ï
Fx ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ

Legend:

  •  = Different from Windows-1252
  • X = reserved/unused
  • 0x20 = space
  • 0xA0 = non-breaking space
  • Due to a bug, 0x9F and 0xA0 are treated as invalid characters in v3.6.29.0.
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