User:StepS/Explosive weapon damage formula

From Worms Knowledge Base

Revision as of 16:36, 22 September 2012 by StepS (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This page quickly shows how are most of the Max. Damage levels (same as Explosion Radiuses) calculated for certain weapon power levels of explosive weapons. And also the Petrol Bomb flamelets.

Note: this doesn't apply to Holy Hand Grenade and Super Weapons.

N = normal max damage (exp. radius).

If the dividing/multiplying result isn't integer, it is rounded down.

Power settings
Power Maximum injury
(exp. radius)
11 0.5N
12 0.7N
1 0.8N
2 0.9N
3 N
4 1.1N
5 1.2N
19 1.3N
14 1.5N
15 2N
Personal tools