Difference between revisions of "Tricks and glitches (first generation)"

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(Emulation-specific)
(Fatal / Crashes)
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* {{i-w}} {{x-wdc}} [[Crashes on systems using MultiUserFileSystem]]*
 
* {{i-w}} {{x-wdc}} [[Crashes on systems using MultiUserFileSystem]]*
 
* {{i-w}} {{i-wdc}} [[Crashes on systems with 68010 CPU]]*
 
* {{i-w}} {{i-wdc}} [[Crashes on systems with 68010 CPU]]*
* {{x-w}} {{i-wdc}} [[Game locks up if active worm dies while executing a Fire Punch]] (yet to be confirmed in ''Worms'')
+
* {{x-w}} {{i-wdc}} [[Game locks up if active worm dies while executing a Fire Punch]]
 
* {{i-w}} {{i-wdc}} [[Having more than 20 mines on screen at once crashes the game]]
 
* {{i-w}} {{i-wdc}} [[Having more than 20 mines on screen at once crashes the game]]
 
* {{i-w}} {{x-wdc}} [["Insert Disk" message on HD installed game]]*
 
* {{i-w}} {{x-wdc}} [["Insert Disk" message on HD installed game]]*

Revision as of 00:34, 23 July 2020

(Up to Game logic)

This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.

Amiga versions

Tricks and Glitches

Note: Glitches marked with a * have been unofficially fixed in Worms (but not WormsDC) via WormShell.

Weapon-specific

Fatal / Crashes

Emulation-specific

These glitches are caused by imperfections in the Amiga emulation process and are not necessarily the result of abnormal behaviour on the part of the game.

WinUAE
FS-UAE

Other

Fixed glitches

These WormsDC-specific glitches have been fixed in the v1.05 update.

Exploitable

Neutral

Harmful

Emulation-specific

These emulation-specific glitches have either been fixed in recent builds of WinUAE/FS-UAE, or can be fixed with settings adjustments.

WinUAE

MS-DOS versions

Tricks and Glitches

Fixed glitches

Exploitable

Neutral

Harmful

Console Versions

PlayStation, Sega Saturn and Atari Jaguar

Tricks and Glitches

See also

Personal tools