Difference between revisions of "Tricks and glitches (first generation)"

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(Emulation-specific)
(Emulation-specific)
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==== Emulation-specific ====
 
==== Emulation-specific ====
* {{x-w}} {{i-wdc}} [["Nowhere to worm!" error on maps with plenty of play space]] ''- Possibly fixed as of WinUAE 2.4.1''
+
These glitches are caused by imperfections in the Amiga emulation process and are not necessarily the result of abnormal behaviour on the part of WormsDC.
 
* {{x-w}} {{i-wdc}} [[Game will not load if sound emulation is disabled]]
 
* {{x-w}} {{i-wdc}} [[Game will not load if sound emulation is disabled]]
 
* {{x-w}} {{i-wdc}} [[Ninja Rope trail persists after rope has disconnected]]
 
* {{x-w}} {{i-wdc}} [[Ninja Rope trail persists after rope has disconnected]]

Revision as of 07:26, 18 May 2012

(Up to Game logic)

This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.

Amiga versions

Tricks and Glitches

Note: Glitches marked with a * have been unofficially fixed in Worms (but not WormsDC) via WormShell.

Weapon-specific

Fatal / Crashes

Emulation-specific

These glitches are caused by imperfections in the Amiga emulation process and are not necessarily the result of abnormal behaviour on the part of WormsDC.

Other

Fixed glitches

These WormsDC-specific glitches have been fixed in the v1.05 update.

Exploitable

Neutral

Harmful

Emulation-specific

These WinUAE-specific glitches have been fixed in recent builds of the emulator.

MS-DOS versions

Tricks and Glitches

Fixed glitches

Exploitable

Neutral

Picking up worms using NR

Harmful

Erratic Bungee

See also

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