Difference between revisions of "Tricks and glitches (first generation)"

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(Tricks and Glitches)
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===Tricks and Glitches===
 
===Tricks and Glitches===
  
* {{i-w}} {{i-wdc}} [[Action Replays display different outcome]]
+
==== Weapon specific ====
 
* {{i-w}} {{i-wdc}} [[Bazooka through wall]]
 
* {{i-w}} {{i-wdc}} [[Bazooka through wall]]
 
* {{x-w}} {{i-wdc}} [[Concrete Donkey can be deployed in Cavern levels]]
 
* {{x-w}} {{i-wdc}} [[Concrete Donkey can be deployed in Cavern levels]]
* {{i-w}} {{x-wdc}} [[Control defaults to CD32 controller if cd.device is installed]]*
+
* {{i-w}} {{i-wdc}} [[Dynamite retreat can be altered in Action Replay]]
 +
* {{i-w}} {{x-wdc}} [[Dynamite will not explode while retreating worm is jumping]]
 +
* {{i-w}} {{i-wdc}} [[Worms that hurt themselves with their first Shotgun round still get a second shot]]
 +
* {{i-w}} {{i-wdc}} [[Kamikaze-ing into a landmine stops the worm from dying]]
 +
* {{x-w}} {{i-wdc}} [[Using the Nuclear Bomb twice pushes the team health bars off the screen]]
 +
 
 +
==== Fatal / Crashes ====
 
* {{x-w}} {{i-wdc}} [[Crashes during start-up on Amiga CD32]]
 
* {{x-w}} {{i-wdc}} [[Crashes during start-up on Amiga CD32]]
 
* {{i-w}} {{x-wdc}} [[Crashes if OS libraries missing]]*
 
* {{i-w}} {{x-wdc}} [[Crashes if OS libraries missing]]*
 
* {{i-w}} {{x-wdc}} [[Crashes on systems using MultiUserFileSystem]]*
 
* {{i-w}} {{x-wdc}} [[Crashes on systems using MultiUserFileSystem]]*
 
* {{i-w}} {{i-wdc}} [[Crashes on systems with 68010 CPU]]*
 
* {{i-w}} {{i-wdc}} [[Crashes on systems with 68010 CPU]]*
* {{i-w}} {{x-wdc}} [[Dynamite will not explode while retreating worm is jumping]]
 
 
* {{i-w}} {{x-wdc}} [["Insert Disk" message on HD installed game]]*
 
* {{i-w}} {{x-wdc}} [["Insert Disk" message on HD installed game]]*
* {{i-w}} {{i-wdc}} [[Worms that hurt themselves with their first Shotgun round still get a second shot]]
 
* {{i-w}} {{i-wdc}} [[Dynamite retreat can be altered in Action Replay]]
 
* {{i-w}} {{i-wdc}} [[Kamikaze-ing into a landmine stops the worm from dying]]
 
 
* {{i-w}} {{i-wdc}} [[Loading maps saved with DeluxePaint "Stencil" feature active crashes the game]]
 
* {{i-w}} {{i-wdc}} [[Loading maps saved with DeluxePaint "Stencil" feature active crashes the game]]
 
* {{x-w}} {{i-wdc}} [[Loading option sets whilst using BETONG ASNA or BOING cheat crashes the game]]
 
* {{x-w}} {{i-wdc}} [[Loading option sets whilst using BETONG ASNA or BOING cheat crashes the game]]
* {{x-w}} {{i-wdc}} [[MUSIC cheat glitch]]
+
* {{i-w}} {{i-wdc}} [[Software Failure 8000 0020]]*
 +
 
 +
==== Emulation-specific ====
 +
* {{x-w}} {{i-wdc}} [[Sprites extend by one pixel width vertically]]
 
* {{x-w}} {{i-wdc}} [["Nowhere to worm!" error on maps with plenty of play space]] (emulation only, yet to be confirmed in ''Worms'')
 
* {{x-w}} {{i-wdc}} [["Nowhere to worm!" error on maps with plenty of play space]] (emulation only, yet to be confirmed in ''Worms'')
 +
* {{x-w}} {{i-wdc}} [[Worm position marker arrow uses wrong palette colours]]
 +
 +
==== Other ====
 +
* {{i-w}} {{i-wdc}} [[Action Replays display different outcome]]
 +
* {{i-w}} {{x-wdc}} [[Control defaults to CD32 controller if cd.device is installed]]*
 +
* {{x-w}} {{i-wdc}} [[MUSIC cheat glitch]]
 
* {{i-w}} {{i-wdc}} [[Screen cutt-off on NTSC Amigas]]*
 
* {{i-w}} {{i-wdc}} [[Screen cutt-off on NTSC Amigas]]*
* {{i-w}} {{i-wdc}} [[Software Failure 8000 0020]]*
 
* {{x-w}} {{i-wdc}} [[Using the Nuclear Bomb twice pushes the team health bars off the screen]]
 
  
 
===Fixed glitches ===
 
===Fixed glitches ===

Revision as of 02:54, 8 September 2010

(Up to Game logic)

This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.

Amiga versions

Tricks and Glitches

Weapon specific

Fatal / Crashes

Emulation-specific

Other

Fixed glitches

Exploitable

Neutral

Harmful

MS-DOS versions

Tricks and Glitches

Fixed glitches

Exploitable

Neutral

Picking up worms using NR

Harmful

Erratic Bungee

See also

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