Difference between revisions of "Tricks and glitches (first generation)"

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(Worms only)
(Tricks and Glitches)
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* [[Bazooka through wall]]
 
* [[Bazooka through wall]]
 
* [[Crashes on systems with 68010 CPU]]*
 
* [[Crashes on systems with 68010 CPU]]*
 +
* [[Worms that hurt themselves with their first Shotgun round still get a second shot]]
 
* [[Dynamite retreat can be altered in Action Replay]]
 
* [[Dynamite retreat can be altered in Action Replay]]
 
* [[Kamikaze-ing into a landmine stops the worm from dying]]
 
* [[Kamikaze-ing into a landmine stops the worm from dying]]

Revision as of 21:28, 2 September 2010

(Up to Game logic)

This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.

Amiga versions

Tricks and Glitches

Bugs with an asterisk (*) next to them have been repaired in Worms using the unofficial freeware add-on WormsShell.

Worms only

Bugs with an asterisk (*) next to them have not been officially patched but have been repaired using the freeware add-on WormsShell.

WormsDC only

Fixed glitches

Exploitable

Neutral

Harmful

MS-DOS versions

Tricks and Glitches

Fixed glitches

Exploitable

Neutral

Picking up worms using NR

Harmful

Erratic Bungee

See also

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