Difference between revisions of "The One"

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{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
 
{{ReplayBox|The One.wagame|An example of a The One match with|DaRiOxD and Guaton; taken from [[Worm Olympics]]}}
 
{{ReplayBox|The One.wagame|An example of a The One match with|DaRiOxD and Guaton; taken from [[Worm Olympics]]}}
{{Game setup|file=The One.wsc|scheme=The One|map=A No-Plop Island with Fruits, or on a cave|worms=One per team}}
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{{Game setup|file=The One.wsc|scheme=The One|map=An open island map without water in the middle if it has 2 islands, or on caves. Better played with the texture wich has fruits|worms=One per team}}
  
 
'''The One''' is a scheme for just two people, playing head-to-head with just one worm each. With only 15 seconds of turn time and one worm standing between survival and death, gameplay can be fast and tense.
 
'''The One''' is a scheme for just two people, playing head-to-head with just one worm each. With only 15 seconds of turn time and one worm standing between survival and death, gameplay can be fast and tense.
  
An ideal map is an island or cavern map without water in the middle, to prevent easy assassinations (drownings).
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An ideal map is a cavern or an island without water in the middle if it has 2 islands, to prevent easy assassinations (drownings). A recommended terrain texture is the one with fruits.
  
 
== History ==
 
== History ==

Revision as of 14:05, 10 May 2011

(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of a The One match with
DaRiOxD and Guaton; taken from Worm Olympics
Download · Info
Game setup
Scheme
The One:
Download
View scheme settings
Map
An open island map without water in the middle if it has 2 islands, or on caves. Better played with the texture wich has fruits
Worms
One per team

The One is a scheme for just two people, playing head-to-head with just one worm each. With only 15 seconds of turn time and one worm standing between survival and death, gameplay can be fast and tense.

An ideal map is a cavern or an island without water in the middle if it has 2 islands, to prevent easy assassinations (drownings). A recommended terrain texture is the one with fruits.

History

The One was created by Felo during June of 2009, and was played in the Worm Olympics of the same year.


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