Difference between revisions of "The Architect"

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{{ParentArticle|[[Worms Armageddon]] or [[Worms World Party]]}}
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{{ParentArticle|[[Software]]}}
{| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
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{{Software_infobox
! colspan="2" style="font-size: larger; text-align: center" | The Architect
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| icon = The_Architect_icon.png
|-
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| name = The Architect
|colspan="2" style="text-align: center;"|[[Image:The_Architect_v1.7.2.png|250px|Screenshot of The Architect]]
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| screenshot = The_Architect_v1.7.2.png
|-
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| developer = [[Jehuty]]
|Developer:||[[Jehuty]]
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| version = 2.5.3 / 20 July, 2007
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| games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
|Latest version:||1.7.5 / 13 August, 2005
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| language = Visual Basic
|-
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| license = Closed source
|Supported games:||[[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
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| website = [http://www.homebrewworm.tk Homebrew Worm]  
|-
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| download = [http://www.finepointmedia.net/hwd/HWDPrograms/Thearchitect/Program/ArchitectDownload/DownloadTileSet.asp The_Architect.zip (2.6MB)]
|Language:||Visual Basic
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}}
|-
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|Licence:||Closed source
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|-
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| Website: || [http://www.homebrewworm.tk Homebrew Worm]  
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|-
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! Download: || [http://wiki.thecybershadow.net/files/TheArchitect.zip TheArchitect.zip (3.5MB, tile sets included)]
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|}
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The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x696 .bmp images, which can then be imported into W:A or WWP. Each tile is 48x48 pixels. The Architect allows tiles to be manipulated in a number of ways, including flipping and rotating, combining tiles by pasting on top of one another, and the application of various filters.
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The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x696 .bmp images, which can then be imported into W:A or WWP. The Architect allows tiles to be manipulated in a number of ways, including flipping and rotating, combining tiles by pasting on top of one another, and the application of various filters.
  
 
==Tile Sets==
 
==Tile Sets==
Users can make their own tile sets to be used with The Architect. A tile set is a 606x606 .bmp image consisting of 144 tiles, a 4px outer border, and 2px gaps between tiles.
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Users can make their own tile sets to be used with The Architect. In version 1.7.5, a tile set was a 606x606 .bmp image consisting of 144 tiles (48x48 pixels each), a 4px outer border, and 2px gaps between tiles. Version 2.5.0 introduced the ability to use tiles of any size.
 
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==Bugs==
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*Any unexpected files in any of The Architect's folders can cause the program to crash when attempting to load. This includes the hidden file ''Thumbs.db'' which is created if you view a folder by thumbnails in Windows Explorer.
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*Opaque is spelled incorrectly.
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Revision as of 18:50, 24 June 2008

(Up to Software)
icon The Architect
The Architect screenshot
Developer: Jehuty
Latest version: 2.5.3 / 20 July, 2007
Supported games: W:A, WWP
Language: Visual Basic
License: Closed source
Website: Homebrew Worm
Download: The_Architect.zip (2.6MB)

The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x696 .bmp images, which can then be imported into W:A or WWP. The Architect allows tiles to be manipulated in a number of ways, including flipping and rotating, combining tiles by pasting on top of one another, and the application of various filters.

Tile Sets

Users can make their own tile sets to be used with The Architect. In version 1.7.5, a tile set was a 606x606 .bmp image consisting of 144 tiles (48x48 pixels each), a 4px outer border, and 2px gaps between tiles. Version 2.5.0 introduced the ability to use tiles of any size.

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