From Worms Knowledge Base
Contrary to popular belief, the Teleport does have retreat time during normal gameplay - but only for a fiftieth of a second (a single frame). This is enough time to turn around, and/or initiate a jump. This also affects "teleporting in" when manual placement is on.
This can be useful for teleporting near a mine to trigger it, and then jumping away, or collecting a crate and then jumping to collect another crate.
|A demonstration of teleport jumps.|
You can perform the following types of jumps:
- forward jump - hold or tap Return
- vertical jump - hold or tap Backspace
- backjump - hold or tap Return+Backspace
You can also make your worm turn around right after the teleport; to do this, hold down the left/right arrow key while teleporting/placing your worm; holding it down works with manual placement as well. You can combine this with any of the 3 jumps to specify the direction of the jump.