Difference between revisions of "Talk:Game scheme file"

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(Hazardous Object Types byte values)
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Revision as of 09:59, 8 October 2011

Hazardous Object Types byte values

Hello,

the table only shows the old values for the Hazardous Object Types byte. But since the Object Count setting was introduced, there are new values for the byte.

I found the algorithm used by the game to store the value in the byte, but it is a bit long to explain it in the cell of the table. May I create a new article for that value? If yes, with what name?

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