Difference between revisions of "SpriteEddy"

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m (supported games - links)
m (Just a blue link for the Sprite Editor.)
 
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| games = [[Worms 2|W2]], [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
 
| games = [[Worms 2|W2]], [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
 
| language = C# (.NET v3.5)
 
| language = C# (.NET v3.5)
| license = Freeware
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| license = Open-source
| download = [http://wiki.thecybershadow.net/files/SpriteEddy.exe SpriteEddy.exe (172 kb)]
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| download = [http://worms2d.info/files/SpriteEddy.exe SpriteEddy.exe (172 kb)], [http://etho.vndv.com/SpriteEddy.7z source code (224 kb)]
 
}}
 
}}
  
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== Main Missing Features ==
 
== Main Missing Features ==
 
* The ability to encode *.dir files
 
* The ability to encode *.dir files
* Sprites are displayed as still frames and sprite sheets, but it would be very nice to have an animated display as well... like the Sprite Editor does
+
* Sprites are displayed as still frames and sprite sheets, but it would be very nice to have an animated display as well... like the [[WA directory editor|Sprite Editor]] does
 
* It would be nice to be able to save sprites as animated *.gif and APNG files
 
* It would be nice to be able to save sprites as animated *.gif and APNG files
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 +
{{OSS}}

Latest revision as of 17:51, 17 December 2011

(Up to Software)
icon SpriteEddy
SpriteEddy screenshot
Developer: Etho
Latest version: v1.01 / 11 June, 2010
Supported games: W2, W:A, WWP
Language: C# (.NET v3.5)
License: Open-source
Download: SpriteEddy.exe (172 kb), source code (224 kb)

SpriteEddy is a directory decoder, very similar to Fudge Boy's WA directory editor, which allows the extraction and conversion of the graphical images used by various Worms games.

Main Features

  • It is able decode almost all Graphics directory file types, including Image files, Sprite files, Font files, and Sprite bank files
  • It supports all the gfx.dir, water.dir, and level.dir files used by Worms 2, Worms Armageddon, Worms World Party, Online Worms, and Worms World Party Aqua with almost 100% success
  • Individual frame and sprite sheet displays are viewable in the program, and there is a palette display option
  • Users are able to save individual frames or entire sprite sheet images as *.png, *.bmp, *.gif, *.jpeg, and *.tiff files, or even as their original file format
  • Information about each sprite is displayed; such as its width and height properties, cropping information, frame counts, frame rates, description, etc.
  • It is able to automatically crop sprite sheets and individual frames to remove all useless image data
  • Batch operations for extracting all files, saving all sprite sheets, and saving all individual frames are available
  • The back color of a sprite can be changed

Main Missing Features

  • The ability to encode *.dir files
  • Sprites are displayed as still frames and sprite sheets, but it would be very nice to have an animated display as well... like the Sprite Editor does
  • It would be nice to be able to save sprites as animated *.gif and APNG files
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