User contributions
From Worms Knowledge Base
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- 03:19, 2 July 2018 (diff | hist) . . (+42) . . Tricks and glitches (first generation) (→Weapon-specific)
- 02:39, 2 July 2018 (diff | hist) . . (+30) . . Worms: The Director's Cut
- 02:38, 2 July 2018 (diff | hist) . . (+195) . . Worms World Party
- 02:24, 2 July 2018 (diff | hist) . . (+201) . . Worms Armageddon
- 02:19, 2 July 2018 (diff | hist) . . (+160) . . Worms 2
- 02:15, 2 July 2018 (diff | hist) . . (0) . . Worms
- 02:14, 2 July 2018 (diff | hist) . . (+165) . . Worms
- 10:27, 1 July 2018 (diff | hist) . . (+362) . . Soundbanks (first generation, Amiga) (→Sound references)
- 07:25, 1 July 2018 (diff | hist) . . (-5) . . Active sprites rendered one pixel to the right of actual location
- 07:02, 1 July 2018 (diff | hist) . . (+114) . . Kamikaze (→Tricks and glitches)
- 06:57, 1 July 2018 (diff | hist) . . (+398) . . N Damage dealt disappears too quickly when an RTG board is emulated (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} When emulating an Amiga with a Real Time Graphics board such as a Zorro III, the damage dealt appears on the scre...")
- 06:55, 1 July 2018 (diff | hist) . . (+36) . . Active sprites rendered one pixel to the right of actual location
- 06:48, 1 July 2018 (diff | hist) . . (+51) . . Tricks and glitches (first generation) (→Amiga versions)
- 06:41, 1 July 2018 (diff | hist) . . (+90) . . Tricks and glitches (first generation) (→Emulation-specific)
- 04:53, 1 July 2018 (diff | hist) . . (+459) . . N Sprite animations continue while game is paused (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} Certain sprite animations, while paused, will continue to play. The most obvious example of this is a worm firing...") (current)
- 04:49, 1 July 2018 (diff | hist) . . (-5) . . Tricks and glitches (first generation) (→Other)
- 04:48, 1 July 2018 (diff | hist) . . (+77) . . Tricks and glitches (first generation) (→Other)
- 04:46, 1 July 2018 (diff | hist) . . (+129) . . Active sprites rendered one pixel to the right of actual location
- 04:43, 1 July 2018 (diff | hist) . . (+43) . . N File:WDC-halfpixel.jpg (Technical glitch running WormsDc in WinUAE.) (current)
- 04:18, 1 July 2018 (diff | hist) . . (+490) . . Active sprites rendered one pixel to the right of actual location
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