Difference between revisions of "Sound corruption"
From Worms Knowledge Base
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{{ParentArticle|[[Tricks and glitches (First generation)]]}} | {{ParentArticle|[[Tricks and glitches (First generation)]]}} | ||
− | Minor sound corruption can occur when playing ''WormsDC'' under emulation. This seems to be a timing-related issue, and most commonly occurs when the "Stupid!" sound is played before a Weapon Drop. The second syllable of "Stupid!" will become garbled sound which is quickly interrupted by the air drop sound effect. | + | Minor sound corruption can occur when playing ''WormsDC'' under emulation. This seems to be a timing-related issue, and most commonly occurs when the "Stupid!" sound is played before a Weapon Drop. The second syllable of "Stupid!" will become garbled sound which is quickly interrupted by the air drop sound effect. This may be related to memory issues - the corruption appears to occur after the lower-quality "2M" versions of some sound files are loaded instead of the higher-quality files. |
Occasional instrument glitching can occur during the main menu music as well. | Occasional instrument glitching can occur during the main menu music as well. | ||
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Latest revision as of 07:28, 18 May 2012
Minor sound corruption can occur when playing WormsDC under emulation. This seems to be a timing-related issue, and most commonly occurs when the "Stupid!" sound is played before a Weapon Drop. The second syllable of "Stupid!" will become garbled sound which is quickly interrupted by the air drop sound effect. This may be related to memory issues - the corruption appears to occur after the lower-quality "2M" versions of some sound files are loaded instead of the higher-quality files.
Occasional instrument glitching can occur during the main menu music as well.