Difference between revisions of "Skunk"

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|Poison
 
|Poison
 
|W:A, WWP}}
 
|W:A, WWP}}
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{| class="infobox" cellspacing="2" style="width: 13em; font-size: 90%; text-align: left;"
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! colspan="2" style="font-size: 150%; text-align: center" | Power settings
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|-
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!Power
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!Poison
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|-
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|1
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|? hp
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|-
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|2
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|?
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|-
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|3
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|5
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|-
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|9
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|?
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|-
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|4
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|?
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|-
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|5
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|?
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|-
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| colspan="2" style="font-size: 80%; text-align: center" | Poison measured in health loss per turn.
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|}
  
 
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.
 
The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.

Revision as of 12:50, 28 April 2008

(Up to Weapons)
Skunkicon.png Skunk
Type: Animal
Keyboard selection: F10 (x2)
Standard effects: Poison
Present in: W:A, WWP
Power settings
Power Poison
1 ? hp
2 ?
3 5
9 ?
4 ?
5 ?
Poison measured in health loss per turn.

The Skunk is an animal weapon which bounces around the terrain when released. When activated by the player, the Skunk will release a cloud of toxic gas which will poison any worms that come into contact with it. Poisoned worms lose health between every turn. The Skunk will automatically detonate after a short while but can be manually detonated by the player.

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