Difference between revisions of "Schemes"

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m (Adding Abnormal to the list.)
(Moved Clockworm Orange)
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|style="vertical-align: top"|
 
|style="vertical-align: top"|
 
=== Other schemes ===
 
=== Other schemes ===
* [[Walk for Weapons]] / WFW
+
* [[Bricks]]
* [[Worms Golf]]
+
 
* [[Capture The Flag]] / CTF
 
* [[Capture The Flag]] / CTF
 +
* [[Clockworm Orange]]
 
* [[Fort]]
 
* [[Fort]]
* [[Plop War]]
 
 
* [[Mole Vaulting]]
 
* [[Mole Vaulting]]
 +
* [[Plop War]]
 
* [[Trench Warfare]]
 
* [[Trench Warfare]]
 +
* [[Walk for Weapons]] / WFW
 
* [[Worms Basketball]]
 
* [[Worms Basketball]]
* [[Bricks]]
+
* [[Worms Golf]]
 
=== [[RubberWorm]] schemes ===
 
=== [[RubberWorm]] schemes ===
 
''Schemes which depend on some of the features of [[RubberWorm]].''
 
''Schemes which depend on some of the features of [[RubberWorm]].''
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* [[WormsLeagueAM]] / AM
 
* [[WormsLeagueAM]] / AM
 
* [[WormsLeaguePRO]] / Pro
 
* [[WormsLeaguePRO]] / Pro
* [[Clockworm Orange]]
 
 
* [[Shotgun Race]]
 
* [[Shotgun Race]]
 
* [[Battyrope Race]]
 
* [[Battyrope Race]]

Revision as of 18:53, 26 June 2013

This page lists notable schemes played on WormNET.

Conventional gameplay

Weapon specific

Schemes which revolve around just one or two weapons and have little else.

Racing

Schemes in which victory is attained by reaching a finish line on a special map.

Roping

Schemes in which skillful use of the ninja rope is required every turn.

Other schemes

RubberWorm schemes

Schemes which depend on some of the features of RubberWorm.

Unspecified schemes

Schemes for which articles have not yet been written include:

See also

External links

Personal tools