Difference between revisions of "Salvation Army"

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|w2key=F9 (x3)|wakey=F9 (x4)}}
 
|w2key=F9 (x3)|wakey=F9 (x4)}}
 
{{Power-super|label1='''Number of bomblets:''' 5|crater=147/123|injury=75 (Sally), 60 (tamborines)}}
 
{{Power-super|label1='''Number of bomblets:''' 5|crater=147/123|injury=75 (Sally), 60 (tamborines)}}
The Salvation Army is released like an [[Old Woman]], but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a [[Dynamite]] with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters.
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The '''Salvation Army''' (sometimes referred as '''Sally''' in [[Terminology|worms terminology]]) is released like an [[Old Woman]], but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a [[Dynamite]] with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters.
  
 
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.
 
It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.

Revision as of 22:55, 25 January 2021

(Up to Weapons)
Sallyarmyicon.png Salvation Army
Type: Walking explosive
Keyboard selection: [W2] F9 (x3)
[WA][WWP] F9 (x4)
Standard effects: Heavy cluster damage
Present in: W2, W:A, WWP
Power settings
  • Power is uneditable.
  • Number of bomblets: 5
  • Crater diameter: 147/123 px
  • Maximum injury: 75 (Sally), 60 (tamborines) hp

The Salvation Army (sometimes referred as Sally in worms terminology) is released like an Old Woman, but with the possibility of manual detonation and a longer standard fuse of 10 seconds. It explodes with the same power as a Dynamite with power setting 3 (leaving a 147px crater), and produces bomblets that create 123px craters.

It moves at a constant speed of 2 pixels per 3 frames and doesn't jump. Upon colliding with a tall enough wall, it turns around and continues walking.

Tactics

Salvation Army can collect crates.

Tricks and glitches

See also

External links

Weapons
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