Mole Vaulting

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Revision as of 00:49, 27 November 2013 by FoxHound (Talk | contribs) (There is already another Mole Vaulting map!)

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(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: A demonstration of how
to play mole Vaulting with FoxHound
Download · Info
Game setup
Mole Vaulting:
View scheme settings
Specially designed map (examples: [1], [2])
One worm per team

In Mole Vaulting, players make moles jump over obstacles and explode on a specified area on the ground. The worms must release the moles from a marked area. The mole needs to be activated before a certain, usually marked point on the map, and must fall after the second, similarly marked point. After a successful jump, the player moves to the next release area, and so on. The player who clears all the obstacles first, wins.


The scheme was created by DarkOne in 2006 with his MarioVault map.

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