Difference between revisions of "LeTotalKiller's Scheme Editor"

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m (V0.5.2a update: minor fix.)
m (V0.6.0: ability to attach replays to a scheme after it has been created / uploaded; and that, not just for the scheme author.)
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| name = Scheme Editor
 
| name = Scheme Editor
 
| developer = [[People/LeTotalKiller|LeTotalKiller]]
 
| developer = [[People/LeTotalKiller|LeTotalKiller]]
| version = 0.5.2a - January 14th, 2013
+
| version = 0.6.0 - February 14th, 2013
 
| games = [[Worms Armageddon|W:A]]
 
| games = [[Worms Armageddon|W:A]]
 
| language = PHP
 
| language = PHP
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* Create a scheme, of course. The logging system being French only, a password system has been put in place for editing the scheme later. Rubber Worm settings are shown in a separate section, so you don't have to browse on WKB which crate probability you have to edit to have this or that setting enabled. (v0.1.0)
 
* Create a scheme, of course. The logging system being French only, a password system has been put in place for editing the scheme later. Rubber Worm settings are shown in a separate section, so you don't have to browse on WKB which crate probability you have to edit to have this or that setting enabled. (v0.1.0)
 
* Upload a scheme, if the user already created a scheme and doesn't want to bother recreating it with the create scheme form. There again, there's a password system. (v0.3.0)
 
* Upload a scheme, if the user already created a scheme and doesn't want to bother recreating it with the create scheme form. There again, there's a password system. (v0.3.0)
* Ability to attach up to 5 example replays to a scheme you're uploading to the database. They're then downloadable from the scheme list. (v0.5.0)
+
* Ability to attach example replays to a scheme you're uploading to the database, or to an existing scheme in the database. They're then downloadable from the scheme list (after approval if the author decided that he has to approve replays first). (introduced in v0.5.0, improved in v0.6.0)
 
* A scheme list, so you can download others' creations. (v0.4.0)
 
* A scheme list, so you can download others' creations. (v0.4.0)
 
{{gap}}
 
{{gap}}
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* Give this editor a name.
 
* Give this editor a name.
* Scheme editing (it would be nice if the password system had an actual use, yeah!)
+
* Scheme editing.
 
* Scheme viewing, in order to let the user know about the scheme settings before downloading it.
 
* Scheme viewing, in order to let the user know about the scheme settings before downloading it.
 
* Create a scheme based on another scheme.
 
* Create a scheme based on another scheme.

Revision as of 17:19, 14 February 2013

(Up to Software)
Scheme Editor
Developer: LeTotalKiller
Latest version: 0.6.0 - February 14th, 2013
Supported games: W:A
Language: PHP
License: Source-available: [1]
Website: [2]

This is a web scheme editor for the W:A schemes, also compatible with RubberWorm features.

Main Features

  • Create a scheme, of course. The logging system being French only, a password system has been put in place for editing the scheme later. Rubber Worm settings are shown in a separate section, so you don't have to browse on WKB which crate probability you have to edit to have this or that setting enabled. (v0.1.0)
  • Upload a scheme, if the user already created a scheme and doesn't want to bother recreating it with the create scheme form. There again, there's a password system. (v0.3.0)
  • Ability to attach example replays to a scheme you're uploading to the database, or to an existing scheme in the database. They're then downloadable from the scheme list (after approval if the author decided that he has to approve replays first). (introduced in v0.5.0, improved in v0.6.0)
  • A scheme list, so you can download others' creations. (v0.4.0)

 

  • Avaliable in English (v0.1.0) and French (v0.1.0).

Future Plans

This small web application is far from finished, here are some features the author would like to add:

  • Give this editor a name.
  • Scheme editing.
  • Scheme viewing, in order to let the user know about the scheme settings before downloading it.
  • Create a scheme based on another scheme.
  • Possibly some random generation (weapons only/game settings only/crates probabilities/single-setting/all?).

Translations are welcome at any time, you can go and view the source code, and then fork it and add your translation. You can also suggest and code some features. (If you don't want to install GitHub only for that, then warn LeTotalKiller on #worms.)

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