Difference between revisions of "LaserFix"

From Worms Knowledge Base

Jump to: navigation, search
(New page: {{ParentArticle|WormKit}} {{Software_infobox | name = LaserFix | developer = Pisto | latest version = 0.0.0.0 / 20 August 2010 | games = W:A | lan...)
 
m
Line 3: Line 3:
 
| name = LaserFix
 
| name = LaserFix
 
| developer = [[People/Pisto|Pisto]]
 
| developer = [[People/Pisto|Pisto]]
| latest version = 0.0.0.0 / 20 August 2010
+
| version = 0.0.0.0 / 20 August 2010
 
| games = [[Worms Armageddon|W:A]]
 
| games = [[Worms Armageddon|W:A]]
 
| language = C++
 
| language = C++

Revision as of 17:29, 20 August 2010

(Up to WormKit)
LaserFix
Developer: Pisto
Latest version: 0.0.0.0 / 20 August 2010
Supported games: W:A
Language: C++
License: closed-source
Download: [1]

This Wormkit module is an almost complete fix for the bug, affecting only game logic 3.6.29.0, which causes desynchronization in online games and replays if Laser Sight is used in conjunction with a firearm.

It's an alternative to the version overriding based method (described in here). The advantage is that you keep the undefined crate contents feature (which disarms cheats aiming to show the crate contents locally, and reveal other things which you shouldn't see normally). The disadvantage is that you can't disable Laser Sight within your, unless you do it while jumping (a bug that might be resolved sooner or later).

Personal tools