Horizontal graphics distortion

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Revision as of 15:19, 22 July 2020 by Squirminator2k (Talk | contribs)

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Running WormsDC in FS-UAE can cause some horizontal banding. The entire horizontal space aligned with a currently active object - usually the Worm in play, but also the HUD, the arrow indicating the current worm, and any projectiles or mines - can jiggle or shift by one pixel to the right. There is also some minor cosmetic sheering that occurs with the HUD. A video of the effect can be seen here.


The issue is comparable to, but significantly more severe than, a similar glitch when running the game in WinUAE. In WinUAE, this was due to incomplete or inaccurate subpixel emulation. FS-UAE does not seem to have any options for subpixel emulation.

This issue does not occur when playing the original Worms in FS-UAE.

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