Difference between revisions of "Girder"

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(Fix power level summary)
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{{Power-end|The values given are the maximum distances that the girder can be placed from the active worm.}}
 
{{Power-end|The values given are the maximum distances that the girder can be placed from the active worm.}}
  

Revision as of 17:12, 12 May 2020

(Up to Weapons)
Girdericon.png Girder
Type: Construction
Keyboard selection: F7 (x3)
[WDC] F9 (x1)
Standard effects: Creates piece of land
Present in: Worms, Worms DC, Worms 2, W:A, WWP
Power settings
Power Distance
1 200 px
2 400
3 600
4 800
5 1000
126 25200
127 25400
128 25600
129 40136
130 40336
131 40536
253 64936
254 65136
255 65336
256 infinite
The values given are the maximum distances that the girder can be placed from the active worm.

The Girder is a long thin piece of terrain that can be placed by the player. Once placed, the girder has no special properties over the rest of the terrain.

The girder's angle and length can be adjusted by pressing the Left and Right arrow keys.

Tactics

  • A girder can block worms. Placing it correctly, the enemy worm cannot escape without using weapons. This is useful to delay one turn of the enemy and prevent an attack.
  • A girder can protect against enemy bazookas or other attacks from enemy worms.
  • A girder can be used as a bridge or to go higher to escape from the Sudden Death's flood.
  • A girder can be placed vertically to rebut grenades, this can be useful to throw grenades to the opposite side the worm was aiming, specially when the worm has no angle to throw a grenade to that side aiming normally.

Tricks and glitches

See also

External links

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