First vertical row of pixels on the far left of the map visible on the far right
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Revision as of 03:36, 8 September 2010 by Squirminator2k (Talk | contribs) (New page: {{ParentArticle|Tricks and glitches (First generation)}} [[Image:Pixelmapglitch.png|320px|thumb|right|Above: The terrain in WormsDC's landscape generator.<br />Below: The fully-render...)
Pixels from the first vertical row of the map can be seen on the absolute right. They cannot be destroyed or damaged from the right-hand side, nor do they have any mass. As the first row is destroyed from the absolute-left side of the map, the pixels will also disappear from the right (although they will be replaced with the "behind" texture).
This phenomenon also affects the mountain layers - the first vertical row of pixels from the absolute left appears at the absolute right of the map.