Difference between revisions of "First vertical row of pixels on the far left of the map visible on the far right"

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(New page: {{ParentArticle|Tricks and glitches (First generation)}} [[Image:Pixelmapglitch.png|320px|thumb|right|Above: The terrain in WormsDC's landscape generator.<br />Below: The fully-render...)
 
 
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{{ParentArticle|[[Tricks and glitches (First generation)]]}}
 
{{ParentArticle|[[Tricks and glitches (First generation)]]}}
  
[[Image:Pixelmapglitch.png|320px|thumb|right|Above: The terrain in WormsDC's landscape generator.<br />Below: The fully-rendered terrain. The thin slither of terrain can just about be seen. (Click to enlarge)]]
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[[Image:Pixelmapglitch.png|320px|thumb|right|Top: The terrain in WormsDC's landscape generator.<br />Bottom: The fully-rendered terrain. The thin slither of terrain can just about be seen. (Click to enlarge)]]
  
 
Pixels from the first vertical row of the map can be seen on the absolute right. They cannot be destroyed or damaged from the right-hand side, nor do they have any mass. As the first row is destroyed from the absolute-left side of the map, the pixels will also disappear from the right (although they will be replaced with the "behind" texture).
 
Pixels from the first vertical row of the map can be seen on the absolute right. They cannot be destroyed or damaged from the right-hand side, nor do they have any mass. As the first row is destroyed from the absolute-left side of the map, the pixels will also disappear from the right (although they will be replaced with the "behind" texture).
  
 
This phenomenon also affects the mountain layers - the first vertical row of pixels from the absolute left appears at the absolute right of the map.
 
This phenomenon also affects the mountain layers - the first vertical row of pixels from the absolute left appears at the absolute right of the map.

Latest revision as of 03:46, 8 September 2010

Top: The terrain in WormsDC's landscape generator.
Bottom: The fully-rendered terrain. The thin slither of terrain can just about be seen. (Click to enlarge)

Pixels from the first vertical row of the map can be seen on the absolute right. They cannot be destroyed or damaged from the right-hand side, nor do they have any mass. As the first row is destroyed from the absolute-left side of the map, the pixels will also disappear from the right (although they will be replaced with the "behind" texture).

This phenomenon also affects the mountain layers - the first vertical row of pixels from the absolute left appears at the absolute right of the map.

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