Difference between revisions of "File formats"

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{{ParentArticle|[[Worms 2]], [[Worms Armageddon]], [[Worms World Party]], [[Worms: Reinforcements (United)]] or [[Worms: The Directors Cut]]}}
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{{ParentArticle|[[Worms 2]], [[Worms Armageddon]], [[Worms World Party]], [[Online Worms]], [[Worms World Party Aqua]], [[Worms]], or [[Worms: The Directors Cut]]}}
 
Like most other games, Worms uses many proprietary file formats to store its data.
 
Like most other games, Worms uses many proprietary file formats to store its data.
  
= Second Generation File Formats =
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== Second Generation File Formats ==
  
== Worms 2 ==
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=== Worms 2 ===
 
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==== Graphics ====
=== Graphics ===
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* [[Graphics directory]] (*.dir)
 
* [[Graphics directory]] (*.dir)
 
* [[Image file]] (*.img)
 
* [[Image file]] (*.img)
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* [[Palette file]] (*.pal)
 
* [[Palette file]] (*.pal)
 
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
 
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
 
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* [[Land Data file]] (*.dat)
=== Configuration ===
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==== Configuration ====
 
* [[Options file]] (*.opt)
 
* [[Options file]] (*.opt)
 
* [[Weapons file]] (*.wep)
 
* [[Weapons file]] (*.wep)
* [[Team file]] (*.st1)
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* [[Worms 2 team file]] (*.st1)
 
* [[Worms 2 mission file]] (*.dat)
 
* [[Worms 2 mission file]] (*.dat)
  
 
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=== Worms Armageddon ===
== Worms Armageddon ==
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==== Graphics ====
 
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=== Graphics ===
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* [[Graphics directory]] (*.dir)
 
* [[Graphics directory]] (*.dir)
 
* [[Image file]] (*.img)
 
* [[Image file]] (*.img)
 
* [[Sprite file]] (*.spr)
 
* [[Sprite file]] (*.spr)
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* [[Sprite bank file]] (*.bnk)
 
* [[Font file]] (*.fnt)
 
* [[Font file]] (*.fnt)
 
* [[Palette file]] (*.pal)
 
* [[Palette file]] (*.pal)
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* [[Custom team flag]] (*.bmp)
 
* [[Custom team flag]] (*.bmp)
 
* [[Custom team grave]] (*.bmp)
 
* [[Custom team grave]] (*.bmp)
 
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==== Configuration ====
=== Configuration ===
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* [[Game scheme file]] (*.wsc)
 
* [[Game scheme file]] (*.wsc)
* [[Team file]] (*.wgt)
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* [[Team file]] (*.wgt, *.wwp)
 
* [[Worms Armageddon mission file]] (*.wam)
 
* [[Worms Armageddon mission file]] (*.wam)
 
* [[Game configuration]] (registry/INI settings)
 
* [[Game configuration]] (registry/INI settings)
 
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==== Other ====
=== Other ===
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* [[Replay file]] (*.WAgame)
 
* [[Replay file]] (*.WAgame)
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* [[Soundbanks|Speech soundbank]] (*.wav)
  
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== Mgame File Formats ==
  
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=== Online Worms ===
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==== Graphics ====
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* [[Land Data file]] (*.dat)
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* [[Image file]] (*.img)
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* [[KSF image directory]] (*.ksf)
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* [[KSF image directory#Palettes|Palette file (Online Worms)]] (*.pal)
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==== Other ====
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* [[Mgame launcher configuration]] (in-memory)
  
= First Generation File Formats =
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=== Worms World Party Aqua ===
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==== Graphics ====
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* [[Land Data file]] (*.dat)
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* [[Image graphics directory]] (*.igd)
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* [[Image file]] (*.img)
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* [[Layout part directory]] (*.lpd)
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==== Other ====
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* [[Mgame launcher configuration]] (in-memory)
  
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== First Generation File Formats ==
  
== Worms ==
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=== Worms ===
=== Graphics ===
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==== Graphics ====
 
* [[Colour map (First generation)|Colour map]] (*.wrm)
 
* [[Colour map (First generation)|Colour map]] (*.wrm)
 
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==== Misc. ====
=== Misc. ===
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* Speech soundbanks:
* [[Soundbank]] (no extension)
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** [[Soundbanks (first generation, Amiga)|Amiga]]
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** [[Soundbanks (first generation, MS-DOS)|MS-DOS]] (*.sfx)
 
* [[TWSTUFF]] (TW*)
 
* [[TWSTUFF]] (TW*)
  
== Worms: Reinforcements / United ==
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=== Worms: Reinforcements / United ===
=== Graphics ===
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==== Graphics ====
 
* [[Colour map (First generation)|Colour map]] (*.pcx)
 
* [[Colour map (First generation)|Colour map]] (*.pcx)
 
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==== Configuration ====
=== Configuration ===
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* [[Team file (First generation)|Team file]] (*.cfg)
 
* [[Team file (First generation)|Team file]] (*.cfg)
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==== Misc. ====
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* [[Soundbanks (first generation, MS-DOS)|Speech soundbanks]] (*.sfx)
  
=== Misc. ===
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=== Worms: The Directors Cut ===
* [[Soundbank]] (*.sfx)
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==== Graphics ====
 
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== Worms: The Directors Cut ==
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=== Graphics ===
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* [[DIY terrain]] (*.diy)
 
* [[DIY terrain]] (*.diy)
 
* [[Monochrome map (First generation)|Monochrome map]] (*.gft)
 
* [[Monochrome map (First generation)|Monochrome map]] (*.gft)
 
* [[Mountain set]] (*.mnt)
 
* [[Mountain set]] (*.mnt)
 
* [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16)
 
* [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16)
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==== Configuration ====
 +
* [[Options file (First generation)|Options file]] (*.opt)
 +
* [[Team file (first generation)|Team file]] (no extension)
 +
==== Misc. ====
 +
* [[Soundbanks (first generation, Amiga)|Speech soundbanks]]
 +
* [[TWSTUFF]] (TW*)
  
=== Configuration ===
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== External Links ==
* [[Options file (WormsDC)|Options file]] (*.opt)
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* [https://gitlab.com/Syroot/Worms Syroot.Worms] - a .NET library loading and saving second generation file formats
* [[Team file (First generation)|Team file]] (no extension)
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__NOTOC__
 
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=== Misc. ===
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* [[Soundbank]] (variable extensions)
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* [[TWSTUFF]] (TW*)
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Latest revision as of 02:13, 7 March 2022

Like most other games, Worms uses many proprietary file formats to store its data.

Second Generation File Formats

Worms 2

Graphics

Configuration

Worms Armageddon

Graphics

Configuration

Other

Mgame File Formats

Online Worms

Graphics

Other

Worms World Party Aqua

Graphics

Other

First Generation File Formats

Worms

Graphics

Misc.

Worms: Reinforcements / United

Graphics

Configuration

Misc.

Worms: The Directors Cut

Graphics

Configuration

Misc.

External Links

  • Syroot.Worms - a .NET library loading and saving second generation file formats
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