Difference between revisions of "File formats"

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* [[Palette file]] (*.pal)
 
* [[Palette file]] (*.pal)
 
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
 
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
 +
* [[Land Data file]] (*.dat)
  
 
==== Configuration ====
 
==== Configuration ====
 
* [[Options file]] (*.opt)
 
* [[Options file]] (*.opt)
 
* [[Weapons file]] (*.wep)
 
* [[Weapons file]] (*.wep)
* [[Team file]] (*.st1)
+
* [[Worms 2 team file]] (*.st1)
 
* [[Worms 2 mission file]] (*.dat)
 
* [[Worms 2 mission file]] (*.dat)
 
  
 
=== Worms Armageddon ===
 
=== Worms Armageddon ===
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==== Configuration ====
 
==== Configuration ====
 
* [[Game scheme file]] (*.wsc)
 
* [[Game scheme file]] (*.wsc)
* [[Team file]] (*.wgt)
+
* [[Team file]] (*.wgt, *.wwp)
 
* [[Worms Armageddon mission file]] (*.wam)
 
* [[Worms Armageddon mission file]] (*.wam)
 
* [[Game configuration]] (registry/INI settings)
 
* [[Game configuration]] (registry/INI settings)
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==== Misc. ====
 
==== Misc. ====
 
* [[Soundbanks (first generation, MS-DOS)|Speech soundbanks]] (*.sfx)
 
* [[Soundbanks (first generation, MS-DOS)|Speech soundbanks]] (*.sfx)
 
  
 
=== Worms: The Directors Cut ===
 
=== Worms: The Directors Cut ===

Revision as of 20:51, 25 April 2017

Like most other games, Worms uses many proprietary file formats to store its data.

Second Generation File Formats

Worms 2

Graphics

Configuration

Worms Armageddon

Graphics

Configuration

Other

First Generation File Formats

Worms

Graphics

Misc.

Worms: Reinforcements / United

Graphics

Configuration

Misc.

Worms: The Directors Cut

Graphics

Configuration

Misc.


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