File:Mine Madness.wsc

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Revision as of 22:47, 27 May 2011 by FoxHound (Talk | contribs) (Mine Madness scheme.)

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Mine_Madness.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

Mine Madness scheme.

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Date/TimeThumbnailDimensionsUserComment
current22:47, 27 May 2011
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects250 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time25 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Minigun1★★★0 turns0%
Longbow★★★0 turns0%
Kamikaze★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport★★★0 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
(297 bytes)FoxHound (Talk | contribs)Mine Madness scheme.
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