File:ClockWorm Orange.wsc

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Revision as of 18:36, 26 June 2013 by Squirminator2k (Talk | contribs)

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ClockWorm_Orange.wsc(file size: 221 bytes, MIME type: application/x-wa-scheme)

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current18:36, 26 June 2013
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★6 turns0%
Homing missile★★★5 turns1%
Mortar★★★4 turns1%
Grenade★★★5 turns1%
Cluster bomb★★★5 turns1%
Skunk1★★★4 turns1%
Petrol bomb★★★3 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★4 turns0%
Uzi★★★1 turn0%
Minigun★★★7 turns2%
Longbow★★★4 turns1%
Airstrike★★★8 turns1%
Napalm strike★★★9 turns1%
Mine★★★1 turn1%
Fire punch★★★2 turns0%
Dragonball★★★2 turns0%
Kamikaze★★★2 turns0%
Prod★★★0 turns0%
Axe★★★3 turns1%
Blowtorch★★★3 turns1%
Drill★★★3 turns1%
Girder0★★★0 turns1%
Ninja rope★★★3 turns1%
Parachute★★★2 turns1%
Bungee rope★★★1 turn1%
Teleport★★★1 turn1%
Dynamite★★★7 turns1%
Sheep★★★7 turns1%
Baseball bat★★★4 turns1%
Homing pigeon1★★★9 turns2%
Mad cow3★★★9 turns2%
Holy hand-grenade1★★★9 turns2%
Old woman1★★★9 turns2%
Sheep launcher1★★★9 turns2%
Super sheep1★★★9 turns2%
Mole bomb1★★★3 turns2%
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