File:Boom for Weapons.wsc

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Revision as of 00:43, 7 July 2014 by FoxHound (Talk | contribs) (The original Boom for Weapons scheme.)

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Boom_for_Weapons.wsc(file size: 396 bytes, MIME type: application/x-wa-scheme)

The original Boom for Weapons scheme.

File history

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Date/TimeThumbnailDimensionsUserComment
current07:33, 1 September 2020
Error creating thumbnail: Unrecognized scheme version.
(396 bytes)FoxHound (Talk | contribs)
00:43, 7 July 2014
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Petrol bomb★★★0 turns0%
Banana bomb★★★0 turns0%
Shotgun★★★0 turns0%
Airstrike★ × 100 turns0%
Napalm strike★ × 100 turns0%
Blowtorch★★★0 turns0%
Ninja rope0 turns0%
Teleport0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow0 turns0%
Holy hand-grenade★★★0 turns0%
Super sheep★★★0 turns0%
Jet pack★ × 410 turns0%
Low gravity0 turns0%
Super banana bomb0 turns0%
Mine Strike0 turns0%
Ming vase0 turns0%
Mike's carpet bomb0 turns0%
Magic bullet0 turns0%
Salvation army00 turns1%
Mole squadron00 turns7%
MB bomb0 turns35%
Suicide bomber0 turns0%
Sheep strike0 turns1%
Mail strike0 turns0%
Armageddon0 turns0%
(297 bytes)FoxHound (Talk | contribs)The original Boom for Weapons scheme.
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