Explosion Bias

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Revision as of 18:37, 19 September 2012 by Muzer (Talk | contribs) (Worms 2: Transcription error - 50, not 15.)

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(Up to Game logic)

Expolsion Bias is the name given to the feature that lowers the centre point of an explosion in order to make worms fly up into the air when the weapon detonates on their head. This was an editable property of each weapon in Worms 2, however the ability to edit this was removed in future games.

Worms 2

The following is a list of the default values for all weapons in Worms 2. Note that it was not possible to view or edit the properties of super weapons, and as such they are missing from this table:

Weapon Explosion bias
Air Strike 50%
Banana Bomb 50%
Bazooka 0%
Cluster Bomb 10%
Dynamite 50%
Grenade 10%
Handgun 5%
Holy Hand Grenade 75%
Homing Air Strike 15%
Homing Cluster Bomb 0%
Homing Pigeon 25%
Homing Missile 5%
Mad Cow 50%
Mail Strike 10%
Mine 50%
Minigun 20%
Mortar 25%
Napalm Strike 0%
Old Woman 50%
Petrol Bomb 0%
Priceless Ming Vase 50%
Sheep 50%
Shotgun 5%
Super Banana Bomb 75%
Super Sheep 50%
Uzi 5%

Worms Armageddon and Worms World Party

Project X can be used to view the explosion bias values of Worms Armageddon weapons. It can probably be assumed that very few if any have been changed in WWP. Changes from Worms 2 are listed in bold.

Weapon Explosion bias
Air Strike 50%
Aqua Sheep 50%
Armageddon 0%
Banana Bomb 50% (first banana); 0% (clusters)
Bazooka 0%
Cluster Bomb 0%
Concrete Donkey 100%
Dynamite 50%
French Sheep Strike 0%
Grenade 10%
Handgun 5%
Holy Hand Grenade 75%
Homing Pigeon 25%
Homing Missile 5%
Mad Cow 50%
Mail Strike 0%
MB Bomb 0%
Mike's Carpet Bomb 0%
Mine 50%
Mine Strike 50%
Minigun 20%
Mole Bomb 0%
Mole Squadron 0%
Mortar 0%
Napalm Strike 0%
Old Woman 50%
Patsy's Magic Bullet 0%
Petrol Bomb 0%
Priceless Ming Vase 50%
Salvation Army 0%
Sheep 50%
Sheep Launcher 0%
Shotgun 5%
Super Banana Bomb 0%
Super Sheep 50%
Uzi 5%
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