Difference between revisions of "Elite"

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'''Elite''' is a scheme similar to [[Intermediate]], but with only 20 seconds turn time, fewer weapons and instant mines.
 
'''Elite''' is a scheme similar to [[Intermediate]], but with only 20 seconds turn time, fewer weapons and instant mines.
  
Often thought to be a highly strategic scheme, both due to the limited time and weapons, and the extra importance of your team's chosen super weapon.
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It is often thought to be a highly strategic scheme, both due to the limited time and weapons, and the extra importance of your team's chosen special weapon.
  
Older wormers may remember the fierce debates involving the power settings of the rope. Despite the scheme being based on the old EliteLeague scheme, opinions were divided between rope power 1 (no repeat swings) and power 2 (allowing 1 repeat swing). The majority of the leagues at the time listed the power 2 ropes in their "official" league scheme, though the other variant was allowed if agreed on beforehand. Also, many players don't allow [[Ninja Rope#Rope Knocking|Rope Knocks]] (Bungee Knocks do not count).
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Older wormers may remember the fierce debates involving the power settings of the rope. Despite the scheme being based on the old EliteLeague scheme, opinions were divided between rope power 1 (no repeat swings) and power 2 (allowing 1 repeat swing). The majority of the leagues at the time listed the power 2 ropes in their "official" league scheme, though the other variant was allowed if agreed on beforehand. Also, many players don't allow [[Ninja Rope#Rope Knocking|Rope Knocks]], (but do allow Bungee Knocks).
  
 
== External links ==
 
== External links ==
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{{todo|Add some basic strategies|Describe EliteLeague scheme}}

Revision as of 11:44, 8 July 2020

(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of an Elite game with Dario,
Mablak, c27de and JabbaH; taken from Worm Olympics
Download · Info
Game setup
Scheme
Elite:
Download
View scheme settings
Map
Any randomly-generated open map, though caverns can also be used
Worms
4 per person 1v1
2 per person 2v2
This article is about the Elite scheme. For the last Deathmatch rank, see Deathmatch#Elite.


Elite is a scheme similar to Intermediate, but with only 20 seconds turn time, fewer weapons and instant mines.

It is often thought to be a highly strategic scheme, both due to the limited time and weapons, and the extra importance of your team's chosen special weapon.

Older wormers may remember the fierce debates involving the power settings of the rope. Despite the scheme being based on the old EliteLeague scheme, opinions were divided between rope power 1 (no repeat swings) and power 2 (allowing 1 repeat swing). The majority of the leagues at the time listed the power 2 ropes in their "official" league scheme, though the other variant was allowed if agreed on beforehand. Also, many players don't allow Rope Knocks, (but do allow Bungee Knocks).

External links



This article has a to-do list:
  • Add some basic strategies
  • Describe EliteLeague scheme
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