Difference between revisions of "Earthquake"

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* As the Earthquake affects the entire map, your own team is at risk, so make sure they are well hidden before you use it.
 
* As the Earthquake affects the entire map, your own team is at risk, so make sure they are well hidden before you use it.
 
* The Earthquake is a SUPER WEAPON, and so it's chance of appearing in a crate follows the same rules as [[Crate_Probability#Super_Weapons |other super weapons]].
 
* The Earthquake is a SUPER WEAPON, and so it's chance of appearing in a crate follows the same rules as [[Crate_Probability#Super_Weapons |other super weapons]].
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== External links ==
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{{Wormopedia}}

Revision as of 00:14, 9 June 2009

(Up to Weapons, Wormpot)
Quakeicon.png Earthquake
Type: Seismic Event, SUPER WEAPON
Keyboard selection: F2 (x5)
Standard effects: Terrain vibrates, moving worms and objects around
Present in: WA, WWP

The Earthquake is a global weapon that shakes the entire terrain when activated. Worms, mines, barrels and crates will bounce around, falling down slopes and over edges.

There is a Wormpot mode that will automatically trigger an Earthquake after every turn, and it can also occur after certain turns during missions.

Tactics

  • The Earthquake is the only weapon that can move frozen worms sideways.
  • As the earthquake effects all objects on the map, it can harm worms all over the map by causing fall damage, moving mines into worms, or even knocking worms into the water. It can also move worms out from under cover into a more exposed location.

Criticisms, Problems and Weaknesses

  • As the Earthquake affects the entire map, your own team is at risk, so make sure they are well hidden before you use it.
  • The Earthquake is a SUPER WEAPON, and so it's chance of appearing in a crate follows the same rules as other super weapons.

External links

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