Difference between revisions of "DIY terrains with gaps in "ground" texture generate glitch maps"

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(Created page with "{{ParentArticle|Tricks and glitches (first generation)}} An example of an glitched mapIf a gap of any size is left in the "Gro...")
 
 
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{{ParentArticle|[[Tricks and glitches (first generation)]]}}
 
{{ParentArticle|[[Tricks and glitches (first generation)]]}}
  
[[Image:Wdc-glitch-map.png|280px|thumb|right|An example of an glitched map]]If a gap of any size is left in the "Ground" texture in an IFF template converted to a [[DIY terrain]] is can cause some unexpected and undesirable glitches and errors during the random map generation process. The size, consistently and pattern of the gaps will have various effects on the terrain that range from minor holes and "stalks" to the sort-of vertical interlacing as seen in the screenshot to the right.
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[[Image:Wdc-glitch-map.png|280px|thumb|right|An example of a glitched map, with arbitrary curved lines and boxes cut out of the terrain]]If a gap of any size is left in the "Ground" texture in an IFF template converted to a [[DIY terrain]], errors will occur during the random map generation process that result in distorted and corrupted terrain. The size, consistently and pattern of the gaps will have various effects on the terrain that range from minor holes and "stalks" to the sort-of vertical interlacing as seen in the screenshot to the right.
  
So far in testing this glitch has not resulted in any crashes or lock-ups, and these maps may be played on without any problems other than their strange appearance.
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So far in testing, this glitch has not resulted in any crashes or lock-ups, and these maps may be played on without any problems other than their strange appearance.

Latest revision as of 05:09, 4 December 2023

An example of a glitched map, with arbitrary curved lines and boxes cut out of the terrain
If a gap of any size is left in the "Ground" texture in an IFF template converted to a DIY terrain, errors will occur during the random map generation process that result in distorted and corrupted terrain. The size, consistently and pattern of the gaps will have various effects on the terrain that range from minor holes and "stalks" to the sort-of vertical interlacing as seen in the screenshot to the right.

So far in testing, this glitch has not resulted in any crashes or lock-ups, and these maps may be played on without any problems other than their strange appearance.

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