Difference between revisions of "Custom team grave"

From Worms Knowledge Base

Jump to: navigation, search
 
(grammar edit + advice)
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Worms Armageddon allows players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health.  The game comes with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %WA%\User\Graves directory.  These custom bitmaps must have the following attributes to appear in the custom graves list within WA's team editor screen:
+
{{ParentArticle|[[File formats]]}}
 +
Worms Armageddon and Worms World Party allow players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health.  The games come with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %installpath%\User\Graves directory.  These custom bitmaps must have the following attributes to appear in the custom graves list within WA's/WWP's team editor screen:
  
* is a [[w:Windows bitmap]] file
+
* is a [[w:Windows bitmap|Windows bitmap]] file
 
* is 24 by 32 pixels
 
* is 24 by 32 pixels
 
* is 8 bits per pixel (256 colours)
 
* is 8 bits per pixel (256 colours)
  
When making a grave, keep in mind that the all black (0,0,0) pixels will become transparent in the game.
+
The first colour in the palette must be all black (0 red, 0 green, 0 blue; 24-bit hexadecimal colour code: #000000) to allow transparency during gameplay.  Keep in mind that all black pixels will be transparent, to avoid transparent eye pupils or other intentionally-black marks.
 +
 
 +
If you can't get it to work, try modifying one already in the directory and saving it as a new name.  This will ensure all the settings are correct.
 +
 
 +
== See also ==
 +
* [[Team file#Animated graves|Animated graves]]

Latest revision as of 00:47, 18 September 2015

(Up to File formats)

Worms Armageddon and Worms World Party allow players to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health. The games come with many graves pre-installed with the .bmp file extension, but players can make their own and import them easily by putting them in the %installpath%\User\Graves directory. These custom bitmaps must have the following attributes to appear in the custom graves list within WA's/WWP's team editor screen:

  • is a Windows bitmap file
  • is 24 by 32 pixels
  • is 8 bits per pixel (256 colours)

The first colour in the palette must be all black (0 red, 0 green, 0 blue; 24-bit hexadecimal colour code: #000000) to allow transparency during gameplay. Keep in mind that all black pixels will be transparent, to avoid transparent eye pupils or other intentionally-black marks.

If you can't get it to work, try modifying one already in the directory and saving it as a new name. This will ensure all the settings are correct.

See also

Personal tools