Difference between revisions of "Comet Dodging Race Wee"

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m (History: link to WO)
(+competitive play; wmdb link)
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|file=Comet_Dodging_Race_Wee.wsc
 
|file=Comet_Dodging_Race_Wee.wsc
 
|scheme=Comet Dodging Race Wee
 
|scheme=Comet Dodging Race Wee
|map=Specifically designed pixel map
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|map=Specially-designed map. Maps designed for the [[Bow and Arrows]] scheme are usually suitable.
 +
|wmdb=bna
 
|mappic=Map_specks2.svg
 
|mappic=Map_specks2.svg
 
|worms=As many as possible
 
|worms=As many as possible
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== History ==
 
== History ==
  
The scheme was introduced by [[People/DarkOne|DarkOne]] around 2004-2006, and was included in the [http://2006.wormolympics.com/tourneys/45 2006] [[Worm Olympics]].
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The scheme was introduced by [[People/DarkOne|DarkOne]], some time between 2004 and 2006.
  
{{todo|Provide link to suitable speck map(s)}}
+
The scheme has featured consistently in competitions, featuring in the [[Worm Olympics]] every year from [http://2006.wormolympics.com/tourneys/11 2006] to [http://2016.wormolympics.com/results?scheme=15 2016], and in [https://www.tus-wa.com/cups/search/!QUOTEbungee%20race!QUOTE/ cups] hosted on [[The Ultimate Site]] between 2014 and 2018.

Revision as of 14:47, 23 August 2020

(Up to Schemes)
Game setup
Scheme
Comet Dodging Race Wee:
Download
View scheme settings
Map
Map specks2.svg
Specially-designed map. Maps designed for the Bow and Arrows scheme are usually suitable.
Examples at the WMDB
Worms
As many as possible
A worm is being hit by a meteor in a Comet Dodging Race.
A worm is being hit by a meteor in a Comet Dodging Race.
  W:A replay
Played for the Worm Olympics
Length: 00:01:56
Download · Info

Comet Dodging Race Wee (CDRW) is a scheme in which players' worms must avoid the meteors of the Armageddon to survive. The scheme is entirely luck-based and involves no skill or strategy, as there is nothing that players can do to improve their chances of survival.

Players place their worms on pixels in an otherwise empty map and, each turn, activate the Armageddon weapon. The last team to survive wins the game.

There are no rules.

The scheme is not currently supported by HostingBuddy.

History

The scheme was introduced by DarkOne, some time between 2004 and 2006.

The scheme has featured consistently in competitions, featuring in the Worm Olympics every year from 2006 to 2016, and in cups hosted on The Ultimate Site between 2014 and 2018.

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