Talk:Team Wormtress
From Worms Knowledge Base
Having health difference is a bad, bad idea. - DarkOne -
- your face is a bad idea Run! 09:22, 20 June 2008 (MST)
very subtile, Run :P FFie, MoM and I had a test run: we played it on double island-ish maps and BnG -type maps.
first thing we noticed is that there wasn't enough space. double caverns seem to be a must. second off: worms getting low, stay low. digging your way out of isolated spaces can take ages. Maybe a teleport would be good then? Only allow worms to teleport into a group of your own worms? Sometimes, worms get stuck. for engineers, that shouldn't be a probem, since you can use drill/blowtorch. But other worms? should firepunch be available? (perhaps very low power, so you can get out, but can't hit worms above you for a lot of hp; your own fault you got stuck after all) Worm Select: available at the start of your turn?